Arma 3
S.O.G. Prairie Fire: Trail Watchers
Showing 1-5 of 5 entries
Update: 21 Dec, 2024 @ 4:53pm

Update: 21 Dec, 2024 @ 4:37pm

Update: 5 Nov, 2023 @ 3:21am

- Removed Whitelisted Virtual Arsenal selection to allow for RTBF Gear to be selected during the optional loadout phase.

Update: 2 Nov, 2023 @ 1:15am

- Updated the part where you assemble your team to be more user-friendly to the amazing SOG AI mod by Johnnyboy. Now, the team is already assigned to you, but movement is disabled until you assemble them. This is to prevent the need for Johnnyboy to keep updating his mod to use it in missions where teammates join the player later in the mission. (This mission was made for use with SOG AI in mind)

- Included RT Blackfoot Gear as part of your team's attire (I like their headgear and some of their SOG recon kit very much. It does cause a non-game-breaking error message at the start of the mission, though)

- Included a fourth indigenous teammate for additional firepower

- Utilizes Murklor's Spawn Script for a section of the mission

- Tweaked the Tracker Module set up to (Hopefully) make the trail monitoring section of the mission more manageable, instead of always being in contact with enemy forces

- Little updates throughout the mission to improve immersion (Learning new things through my ARMA III journey)

Update: 23 Oct, 2021 @ 11:57pm