Monaco
TROJAN HORSE
Showing 1-5 of 5 entries
Update: 9 Dec, 2014 @ 7:58am

v1.1 - New name for an old map. Redid keydoors and all rooms. Base floorplan maintained.

....That ugly strip of darkness on the sideview :E

Update: 21 Jul, 2014 @ 7:00am

RIP scores.

You will be missed, but not remembered.

....such a wasteful non-update ;_;

Update: 26 May, 2014 @ 2:22pm

Discovered it was too easy in mp. Became the devil and made it harder.

...Also, the new title is too close to Devil's Trick for my tastes ;_;

At least I "fixed" the difficulty.

....it's still too easy?
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Update: 25 May, 2014 @ 6:47pm

...I just don't understand random datacoins (PLZ SPAWN IN ONE ROOM)...so I turned them into set ones.

Did the test run. I still don't like the title.

Update: 25 May, 2014 @ 6:40pm

v1.0 - Hard version of (not securitech) :A

I went all out with the difficulty...but I don't know if it's too much or too little.

I was thinking of making the title a appoximation of "process of elimination" but I couldn't find a good "-tion" word. I currently hate the title.

...Somehow the sideview looks even more similar to Securitech than the easy version one. '~'

Also, how do I even do the apostrophe ( ' ) ingame?