Arma 3
Dynamic Recon Ops - Altis (fix)
Showing 11-14 of 14 entries
< 1  >
Update: 6 Nov, 2021 @ 12:19pm

- Added information about the players equipment to the briefing.
Information in the briefing is updated every 120 seconds.

- Added options "Give ammunition and basic medicine" and "Give additional medicine for medic" to Arsenal and Ammo Supply boxes . Also option "Give ammunition and basic medicine" is automatically performed when selecting classes of fighters in the planning menu. (This is an alternative solution to fix equipment for CFP mod, as the player is not get ammunition, grenades and medicine.).

Update: 4 Nov, 2021 @ 11:58am

- Added option to turn off/on warning signs of "Caution! Mines!", changed mines placement scheme on minefields, increased the number of minefields. Enemies now know about location of minefields (enemies will not explode on mines).
Earlier: Max 3 minefields and each minefield had 25 mines
Now: Max 4 minefields and each minefield has 20 mines.
If warning signs are turned off: Max 6 minefields.

- Added option to pursue players, enemy reinforcements will pursue players if enemy groups relayed information about the position of players.

- All units and vehicles located on the mission will be added to Zeus.

Update: 2 Nov, 2021 @ 6:34am

- Added a lobby option to increase chance of spawn additional vehicles for enemy.
Standard mode: 60% spawn possibility with 2 enemy cars
Standard mode with option turned on: 70% spawn possibility 1-5 enemy cars, 40% spawn possibility 1-5 enemy ACPs, 10% spawn possibility 1-5 enemy tanks.

- Added a lobby option that removes enemies in winter camouflage.

Update: 30 Oct, 2021 @ 1:20pm