Arma 3
Dynamic Recon Ops - Khe_Sanh (fix)
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Update: 4 Nov, 2021 @ 12:31pm

- Added option to turn off/on warning signs of "Caution! Mines!", changed mines placement scheme on minefields, increased the number of minefields. Enemies now know about location of minefields (enemies will not explode on mines).
Earlier: Max 3 minefields and each minefield had 25 mines
Now: Max 4 minefields and each minefield has 20 mines.
If warning signs are turned off: Max 6 minefields.

- Added option to pursue players, enemy reinforcements will pursue players if enemy groups relayed information about the position of players.

- All units and vehicles located on the mission will be added to Zeus.

Update: 2 Nov, 2021 @ 6:21am

- Added a lobby option to increase chance of spawn additional vehicles for enemy.
Standard mode: 60% spawn possibility with 2 enemy cars
Standard mode with option turned on: 70% spawn possibility 1-5 enemy cars, 40% spawn possibility 1-5 enemy ACPs, 10% spawn possibility 1-5 enemy tanks.

- Added a lobby option that removes enemies in winter camouflage.

Update: 31 Oct, 2021 @ 4:27am