Garry's Mod

Garry's Mod

Improved Stacker
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Update: 14 Apr, 2018 @ 12:58pm

Added French language support.
https://github.com/Mista-Tea/improved-stacker/commit/392ff9201eaf146ba6385c7eadfa1f424700af12

I've been pretty busy, so this update is long overdue. Sorry for the wait.

Update: 27 Oct, 2017 @ 2:20pm

Got rid of some unnecessary functions on the ghost stack: https://github.com/Mista-Tea/improved-stacker/commit/4176d75245147a4c2e98e9a9e2e5579189b4501a
Tested in SP/MP/[L] and didn't notice any changes in how the clientside props work, so there should be no problem.

Reverted the nocollide implementation back to the original https://github.com/Mista-Tea/improved-stacker/commit/35887233a073c5d2b2fd484ab03f78478b6728eb
Nocollides are applied between entities in a line rather than between every single one of this. This saves a significant number of constraints from being created and helps slow down how quickly the CBaseEntityList::AddNonNetworkableEntity problem happens. Reverting to this behavior also lets me take advantage of constraint.Weld()'s nocollide option, which saves another constraint from being created if the client has weld+nocollide selected.

Update: 26 Sep, 2017 @ 3:49pm

Adding ability to toggle use of SHIFT key with LMB/RMB.
https://github.com/Mista-Tea/improved-stacker/commit/436f7296bc2f4eee7f1cd6eb812bfba8e4b94f03

The use of the SHIFT key was seen as unexpected behavior for some users, and it didn't help that there was no visible description anywhere saying that it acted just like holding E.

With this update, I've added a checkbox in the settings area that allows you to enable/disable the ability to use SHIFT.
The current default is DISABLED since the behavior can be unexpected to new users. If you want the old behavior, just be sure to enable the checkbox.

Update: 4 May, 2017 @ 6:03pm

Small merge from GitHub: https://github.com/Mista-Tea/improved-stacker/commit/4157598224dae28784168cd4182ddeaa46dd9e12

I had forgotten I labeled the tool as "Beta" when I overhauled the code a while back. This will get rid of the tag from the tool to remove any confusion there might have been.

Update: 3 Sep, 2016 @ 4:45pm

The v2 update has been officially pushed.

More details on what has been added/changed can be found here: https://facepunch.com/showthread.php?t=1399120&p=50846345&viewfull=1#post50846345

More fixes:
https://facepunch.com/showthread.php?t=1399120&p=50981221&viewfull=1#post50981221
https://facepunch.com/showthread.php?t=1399120&p=50825953&viewfull=1#post50825953

Update: 27 Apr, 2016 @ 9:53pm

This is NOT the large update (coming soon).

This is a small update in preparation for the switch from "stacker" convars to "stacker_improved" convars. Basically I am trying my best to make sure your existing server settings for stacker get transferred over when I release the big update.

You can read the details/changes here: https://github.com/Mista-Tea/improved-stacker/commit/2d51c6ce0af4e7e625fc6730880eed53a9e96d46

Update: 26 Oct, 2015 @ 12:39am

Fixes the following bug when trying to save stacked entities with the Duplicator tool:

[ERROR]
gamemodes/sandbox/entities/weapons/gmod_tool/stools/duplicator/icon.lua:182:
attempt to perform arithmetic on field 'r' (a nil value)
1. v -
gamemodes/sandbox/entities/weapons/gmod_tool/stools/duplicator/icon.lua:182
2. unknown - lua/includes/modules/hook.lua:84

Commit: https://github.com/Mista-Tea/improved-stacker/commit/af0cff715b22e2553f3e1966864dbf37555a70bb

Update: 3 Sep, 2014 @ 2:27pm

Somehow the previous 2 updates (August 12, 2014) weren't using the up-to-date GitHub version. This should be fixed.