Stellaris

Stellaris

[Arknights]The Crusade to Stellaris
Showing 21-30 of 32 entries
< 1  2  3  4 >
Update: 22 May, 2022 @ 10:23pm

Update: 20 May, 2022 @ 8:38am

1. Fixed abnormal text display and localization trigger/reference exceptions.
2. Adaptation version updated to 3.4.*

Update: 3 Apr, 2022 @ 8:07am

Fixed a bug where there was a chance of an event triggering error in the game after enabling this mod.

Update: 2 Apr, 2022 @ 5:54am

Fixed a vicious bug that caused the game to flash back when starting a new game after enabling this mod.

Update: 1 Apr, 2022 @ 9:13am

1. Fixed a bug about abnormal consumption of population comfort.
2. Fixed a bug where trait generation was abnormal when recruiting leaders.

Update: 24 Mar, 2022 @ 8:09am

Fixed a bug with the tech tree and its derivatives.

Update: 23 Mar, 2022 @ 8:48am

Updated the First-contact Originium event chain content with the organism non-gestalt Empire

Update: 17 Nov, 2021 @ 7:02am

Fixed a bug that would cause nation destruction when using Terra Nation gambit.

Update: 12 Nov, 2021 @ 6:17am

Updated some of the initial source Orginium event chain content.

Update: 6 Nov, 2021 @ 7:29am

Fixed a bug where PRTS related buildings would automatically disappear.