DayZ
Tactical Flava
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Update: 16 Feb, 2022 @ 1:23pm

Changed:

Fixed a critical bug with optics.
Uniform 6sh122 now can be twist.
Fixed TF_Maska1SchVisor classname.
A lot of small minor fixes and tweaks.

Update: 15 Feb, 2022 @ 4:06am

Changed:

The logic of the attachments has been changed;
Now bipods work from any position, but as long as there is a support under the weapon;
Now you can not put medical pouches in the inventory, if there are items in it;
You can now mount long handguards on SCARs CQC, but if you do this, you cannot mount a suppressor;
Improved textures of some weapons: SCAR, Anzio, M79;
Cover for the 6b47 has been changed;
Changed EMR textures;
Now AN-94 has a detachable buttstock;
Now OTs-12 has AKS-74U modules;

Added:

Weapon:
AK-100 (74М, 101, 102, 103, 104, 105 and 105 Bullpup) with attachments;
AKM and VPO-136 Vepr KM with attachments;
AKS-74U with attachments;
AN-94M with attachments;
M4A1, M4A1 CQBR and ADAR 2-15 with attachments;
Mk47 and Mk47 CQBR with attachments;
MP-443 «Grach»;
VPO-190 «Gornostay»;

Weapon attachments:
Elcan SpecterDR 1.5-6x Optic;
Valday PK-122 Optic;
Pistol Grip Magpul MIAD;
AK buttstocks: MVRI, Zenitco PT-1, CAA "AKTS" stock tube;
AN-94 buttstocks: polymer and stock tube;
M4 buttstocks: wooden and CMMG RipStock;
AKS-74U handguards: wooden, CAA XRSU47SU, Zenitco B-30 with B-31S;
AKS-74U handguard Zenitco B-30 with B-31S;
Mk47 handguards: CMMG Mk3 RML9, CMMG Mk3 RML15;
M4 handguards: wooden, DD RIS II 9.5', DD RIS II 12.25', DD RIS II FSP 12.25', Geissele SMR MK16 9.5', SMR Geissele MK16 13.5', KAC M4 RIS;
M4 suppressor SOCOM556 RC2 Suppressor;
AK RIS Mount Tactica Tula and Receiver Cover Zenitco B-33;
Many new magazines for AKM and M4;

Wear and armor:
6sh112 jacket and pants;
G3 shirt and pants;
Shorts;
ERB Fanny Pack
AVS plate carrier;
IMTV Coyote color;
JPC 2.0 plate carrier;
LV-MBAV plate carrier;
Maska-1 helmet;
PMK-4 gas mask;

Notes

1. We recommend removing the vanilla AKM, AK-74, AK-101, AK-74U and M4 from the spawn if you plan to use the analogues from TF. Compatibility our attachments with vanilla weapons is not guaranteed. You can swap vanilla mags for M16 with TF mags in Spawnabletypes.
2. We don't guarantee correct work of grenades now. Grenades need a complete rework. Remove grenades from spawn for the time being, if you encounter problems.

Update: 15 Feb, 2022 @ 4:05am

soon

Update: 8 Dec, 2021 @ 12:51pm

add some defines

Update: 25 Nov, 2021 @ 7:50am

Fix sling slots
Fix weapons slots
Add Spanish

Update: 23 Nov, 2021 @ 9:52am

Fix 6b12+6sh112 armor
Fix for 1.15
Fix Proxies on CamelBak
Now u cant repair guns with ducttape
Fix teargas sync + new ppeffect (plz give feedback) still WIP
Fix sling, now u can swap weapons
Add new mich2000 camos (we forget add it before xD)

Update: 12 Nov, 2021 @ 12:07pm

Fixes:
Fix teargas (now it must accurately determine the positioning of players)
Fix compat with sGunplay
Fix bipods (Now you need to have the right forearms to put the bipods on)
Add:
Tagilla mask (TF_WeldingMask_Tagilla, TF_WeldingMask)
New skin for SCAR SSR (TF_SCAR_20_Shd, TF_SCAR_Mk20Bttstck_Shd, TF_Mag_SCAR_H_20Rnd_Shd)

Update: 8 Nov, 2021 @ 10:59am

Fix ChineseSimp

Update: 8 Nov, 2021 @ 8:38am

Fixed errors with M14
Fixes in placement of sights
Changes in helmet specifications
Hiding of Anzio barrel during aiming
Fixed STR (thx t. Yugoslavich for report)
Fixed bug with sling
Added annotations to types
Added CRBWeapons compatibility (rename bipod_base into TF_bipod_base)
Fixed unsecure downcasting
Fixed 6b43 texture

Update: 5 Nov, 2021 @ 3:20pm