Space Engineers

Space Engineers

Kinetic Devastation
Showing 1-10 of 23 entries
< 1  2  3 >
Update: 28 Nov, 2021 @ 3:45pm

-Split kinetic system and explosion system into separate mods

Update: 27 Nov, 2021 @ 10:37pm

Update: 27 Nov, 2021 @ 9:43pm

Update: 27 Nov, 2021 @ 9:37pm

Update: 27 Nov, 2021 @ 8:24pm

-Fixed explosion velocity
-Fixed mass calculation for generating radius
-Added velocity offset to radius calculation
-Fixed multi-grid collision velocity resolution

Update: 26 Nov, 2021 @ 8:14pm

-Removed debug lines

Update: 26 Nov, 2021 @ 6:46pm

-Added support for "drilling" with explosions.

Update: 24 Nov, 2021 @ 11:57pm

Update: 24 Nov, 2021 @ 10:13pm

-Added config control for <KineticTrackingEnabled> and <KineticTrackingGridRefreshPeriod>.

Update: 22 Nov, 2021 @ 11:11pm

-Attempted fix for crash in explosion instantiation.