Garry's Mod

Garry's Mod

[TFA][AT] Call of Duty: Modern Warfare 2 Weapons Pack
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Update: 11 Nov, 2021 @ 6:37am

FIXES
• Fixed Javelin and Stinger projectile’s missing glowing texture
• Fixed some launchers not having the correct camera scale

Update: 10 Nov, 2021 @ 3:00am

GENERAL
• Second addon published for TFA base
• Aim is to reboot unfinished Modern Warfare trilogy weapons porting projects abandoned by previous modders
• Using the same base system as CoD4 pack

FEATURES
• Includes all available attachments and camouflages from SP and MP
• Introducing auto-reloading weapon feature in TFA base
• Restored gun-swaying feature when ironsight
• All reticles from red dot sight, ACOG, and holographic sight are as original as MW2 version
• Worldmodel version for all weapons and attachments are included
• Weapons will stabilize back to its centre position after recoiled from firing
• Bullet shells are now ported from MW2 series
• You can now change the color of the reticles of the optics attachment (red dot sight, holographic sight etc.)
• Thirdperson firing sound available for all weapons

FIXES
• Weapon attachments are now its own independent models, now using attachment systems
• Adjusted misaligned ironsights such as Mini-Uzi and Desert Eagle at correct position
• Fixed M9 with Tactical Knife's missing clip when slot in the gun during reloading
• All pistols have its own "empty" slide animations
• LMGs bullet chain will now realistically appear to run out when ammo is low

ISSUES
• AT4-HS, Javelin, and Stinger will lock-on at destroyed mechanical units or material props
• AT4-HS missile will run around even after locking-on targets
• Javelin's nightvision screen is glitched
• Thermal sight's friendly strobes are not at even position when going between distances
• Thermal sight can't see glowing enemies when popping up smoke particles in front of them
• No Masterkey and Akimbo attachments
• Riot Shield doesn't deflect bullets
• NPC equipping weapons will displays LUA error