Barotrauma

Barotrauma

VP.Vanilla
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Update: 3 Apr, 2023 @ 2:47pm

#### v0.2.7

> Fixed

- Update to the new version of the game 1.0.8.0
Re-updating mod files but a new version of the game.
- Stun effect
Fix for player stuns.
- Icons, weapons, inventory.
Changed icons for weapons inside the inventory.
- Flashlight for weapons.
Changed flashlights for weapons have been completely removed.
Used standard lights for weapons
- Exosuit, slots
Reduced the number of slots on the exosuit to 5.
- Arc gap, Improved syringe gun sights.
Changed standard sights.

Update: 30 Jan, 2023 @ 2:24am

##v0.2.5a

> Fixed

- File compatibility for the new version of the game 0.20.16.1
- New weapons from standard update
Correction of work of new weapons of updates of the main branch of the game.
- Icons of standard suits
Fixed texture icons for standard suits.
- Inventory of monsters.
Standard fixes of the new version.
- Exosuit, slots
Reduced the number of slots on the exosuit to 5.
- Arc gap, Improved syringe gun sights.
Changed standard sights.

Update: 20 Nov, 2022 @ 9:16am

##v0.2.5

> Fixed

- Underwater scooters, battery.
Fixed battery operation and sonar usage.
- Helm arrow, ailment.
- Weapon lantern, crafting time.
- Shrapnel weapons, breakdown, repair.
- Double magnetic gun, breakage, repair.
- Teplovizov, Health Scanner, energy, inclusion
The Thermal Imager and Medical Scanner require a battery to operate.
You can also turn it on and off so as not to waste energy.
- Headphones, expense.
Removed headphone battery consumption from bots.
- Manual status monitor, Electric monitor, Reactor panel.
Fixed battery operation.

> Changed

- Electrical appliances and mechanisms breakdown.
If the player with the lowest repair skill can damage an electrician or appliance by 30%.
- Monsters, damage balance.
Some monsters received a balance in damage to some parts of the body.
- Underwater suit, effects.
Added underwater effect. Changed the sounds of being in a space suit.
- Welding machine, Plasma cutter.
Removed the visibility of the rest of the balloon.
- Tape recorder and cassettes, VP.Misc mod removed
Items are now in a different mod
- Christmas Tree, VP.Misc mod removed
- Scuba suits, light switch
Added a light switch on the suit.
- Professions, optimization.
Leveling up the ability points of each profession.
- Detonator, timer
Added detonator action timer start

Update: 6 Nov, 2022 @ 10:54am

##v0.2.4

> Fixed

- Underwater scooter, change.
Removed the texture of damage to the scooter when it breaks. Changed textures.
Added new scooters with mineral scanner. Kraft.
- Large nuclear reactor, manual mode.
The large reactor only works in manual mode.
Disabled automatic control system of the reactor.
- Double magnetic gun, breakage, repair.
- Duffel bag, texture.
Fixed invisible duffel texture.
- Reactor, breakage in the presence of water.
Reactor can now completely break down to 0 value.
- Underwater suit, Light.
Battery operation of light has been fixed.
- Stamina.
Recovery speed fix for different player speeds.
- Small pump, Battery, Supercapacitor.
Disabled damage protection and blocking the use of wiring.
- Shuttle battery, repair, protection, blocking.
Added shuttle battery repair, disabled wiring blockage.
- Pulse Laser, Shrapnel Cannon removed charge and ammo status.
- Shrapnel weapons, breakdown, repair.
- Large ammo boxes, update.
Adding new ammo crates, texture fixes and descriptions.
Improved ammo crafting. Translation fix.
- Christmas tree, work from the network.
The Christmas tree can be connected to the mains from a battery or a submarine box.
- Update to game version 0.19.14.0.
General bug fixes for the mod. Updating new items and game mechanics

> Changed

- Electrical appliances and mechanisms breakdown.
If the player with the lowest repair skill can damage an electrician or appliance by 30%.
- Monsters, damage balance.
Some monsters received a balance in damage to some parts of the body.
- Weapons, speed
Some weapons slow the player down when equipped. The speed varies depending on the weapon.
- Nuclear depth bomb with bait.
Corrected and additions texture.
- Talent "Twice Special Forces".
The movement speed of the ability has been changed, the player gets fatigue and stamina when using it.
The ability in the standard phase gives a very high movement speed to the player in the water.
- Pump damaged.
The pump now always has damage, even if damage protection is specified in the editor.
- Engine wear.
The engine now wears out faster at maximum power.

Update: 12 Sep, 2022 @ 5:34am

##v0.2.0

> Added

- Player, Hand-to-hand combat.
The player can use hand strikes without using a weapon. In control (Attack the creature).
- Player, view restriction.
The player's view has been reduced. The player does not see a part of the premises and the gaps in the back.
- Neon lights, crafting, moving.
Creation and placement of neon lamps on a submarine.
- Reactor, manual control.
The reactor is now controlled manually. Automatic mode does not work.
Bots will not be able to control the reactor manually.
The reactor is controlled only in manual mode. Connection of automation systems is not possible.
- Status monitor, hull damage, water level, oxygen data
The status monitor now shows no damage to the case. If the water and oxygen level sensors
not connected to the monitor, the status will not be shown in the monitor.
- Endurance, the character may get tired during prolonged use of sprinting or running.
To restore strength, you can relax, or use steroids to reduce the effect.
With prolonged status, oxygen deficiency may develop.
- Pump, disconnection of the forced blocking of wires.
Some submarines (from the workshop) have blocked access of pumps to replace wires and connections.
According to the standard, access will always be open.
- Underwater suits, wearing effect.
Underwater suits have the effect of being worn on a screen with a limited view.

> Fixed
- Lamps, switching on.
The lamps are turned on according to the standard after installation and power connection.
- Cable boxes, locking.
Disabling blocking, using wire connection.
- Other minor bug fixes and mod balance.

Update: 20 May, 2022 @ 1:13pm

##v0.1.0 fix

- Character, impact resistance, balance.

Update: 19 May, 2022 @ 12:18pm

##v0.1.0

Update of critical bugs and fixes found. Minor fixes to the character, weapons, tools.
Attention Strengthened damage to the character from falling and blows. Explosive items may detonate on impact or impact.

> Added

- Small Rack for boxes.
- Guitar, melodies.

> Changed

- Stun effect.
- Medical buffs, fatigue treatment.
- Character, body damage balance.
- Character, impact resistance.
- Buttons, switches, are destroyed.
- Armament of the submarine, disabled charge, ammo.
- Navigation terminal, dial.
- Alien weapons, scope, parameters.
- Weapon, carrying on the back.
- Metal box, weight, buoyancy.
- Fuel tanks, detonation from height.
- Fuel cylinders, detonation from impact, shot.
- Tools, fall damage.
- Explosives, detonation, on impact and fall.
- Underwater scooters, lighting.
- Id cards, disassembly deconstructor.

> Fixed

- Magnetic gun, repair, interaction.
- Fatigue effect, description, settings
- Chain gun, breakage speed.
- Pulse laser, breakage speed.
- Railgun, breakage rate.
- Underwater suits, flow resistance.
- Metal boxes, density.
- Signal, logical elements, textra.
- Cylinders oxygen, fuel, association.
- Balons, destruction by fire.
- Army bed, position.

Update: 5 May, 2022 @ 3:39am

##v0.0.9

Update for the latest version of the game. Correction of found problems and errors.
Added some translations of the mod into other languages.

> Added

- Translation of fashion into French.
- Translation of fashion into Polish.
- A large shelf for ammunition.

> Changed

- Sights on the guns of the submarine have been removed.
- Protective properties of helmets and armored vests.
- Underwater protection suits.
- Purchase of electrical appliances at outposts.
- Underwater scooters can be hung on a gun rack.
- The duffel bag cannot be carried on the back.
- A duffel bag cannot be created in a fabricator.
- Underwater suits protection parameters.
- You can attach a flashlight to the stun gun.
- Darts for stun guns have increased the impact force.

> Fixed

- Correction of item errors.
- Error in the texture of the suit Safety belts.
- Buying things at outposts.
- Production of the terminal in the Fabricator.
- Large ammunition.
- NPC health balance on the outpost.
- Assault rifle.
- Sort the cartridge of some weapons.
- Gun sights.
- Weapons devices.
- Time to craft an office chair.
- Error of some textures.

Update: 7 Feb, 2022 @ 8:53am

## v0.0.8

> Description

An update has been made to some standard things and devices. Corrections of some textures and parameters.
With the update, the armament of the railgun was changed. Now the weapon does not have an internal slot. There are new enhanced charges that can increase damage and damage.
Railgun charges have also been changed, crafting has also been changed. The railgun charge can be destroyed by fire or explosion.
Submarine external guns now require repairs. For repairs, you will have to go to the surface.
Some appliances can throw junk during an explosion or fire.
The settings for depth charges, radius and damage have also been changed. The crafting has also been changed to the purpose of each bomb.
Some devices can be destroyed by explosion or fire. Standard electrical elements can also be destroyed.
To work, it will be necessary to restore the operability of the equipment and the submarine as a whole.


> Added

- Reinforced railgun charges.
- Craft text screen.

> Changed

- Parameters of railgun charges.
- Craft railgun charges.
- Destruction of some items.
- Headphones now consume battery.
- Railgun charges can be destroyed by explosion or fire.
- Depth charges changed crafting.
- Deep changed damage and damage.
- Depth charges can be destroyed by explosion or fire.
- Fuel rods emit radiation when destroyed.
- Components can be destroyed by explosion or fire.
- Grenades can be destroyed by explosion or fire.
- Periscope can be destroyed by fire

> Fixed

- Standard devices for the new version.
- Craft some items and devices
- Damage to things.
- Textures of weapons and sights.
- Electronics, lamps, devices.
- After the destruction of some devices, trash falls out.
- Damage to instruments.
- Charge of an explosive harpoon.
- The sound of an explosive harpoon.

> Actual errors
- The status monitor of the submarine displays the electrics, devices, even if they are not there after the destruction.
- Submarine weapons have a repair window when used. This bug has already been reported to the developer. We hope to correct this error in the near future.

Update: 13 Dec, 2021 @ 2:43pm

## 0.0.7

- Fix 2 files mods