Tabletop Simulator

Tabletop Simulator

Pokémon: Legends of Sinnoh
Showing 31-36 of 36 entries
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Update: 19 Nov, 2021 @ 1:52am

v1.0e
- Fixed issue with home village moves not moving when its Poké Ball is moved (missed a tag from the scripting zones).
- Updated wording in rules around Power Dice mechanics and how wild Pokémon flee battle.
- Updated ambiguous wording on the Seafarer Egg and Gracidea Flower.

Dev Note: I will be away from my PC to play Shining Pearl, so I may be delayed in answering comments for a few days!

Update: 18 Nov, 2021 @ 12:52pm

v1.0d
- Removed the Omni Automata Core and have relaxed conditions for encountering each Regi.
- Item Almanac now includes two extra pages explaining the effects of each Artifact.
- Celebi event card now specifies that it only affects move effects that happen on the next turn of the user.
- Lucky Egg now specifies that the extra JP is only gained from battles.
- Various small clarification points have been added to the rules.

Update: 14 Nov, 2021 @ 6:03pm

v1.0c
- Additional rule clarifications added.
- Improved the Power Dice part of the trainer area to be clearer on how to reroll used powers.

Update: 14 Nov, 2021 @ 4:32am

v1.0b
- Crafting stews no longer limited to 1 per turn.
- Various clarifications to the rules added.
- Changed the face names on the attack dice to Status Symbol, Regular Hit and Critical Hit to help explain move effects.

Update: 13 Nov, 2021 @ 5:41am

v1.0a
- Added a cheat sheet for wild Pokémon encounters.
- Added an example battle to the rulebook as well as some clarifications.
- Fixed an issue with flying that dropped the trainer token too low.

Update: 12 Nov, 2021 @ 7:10am