Stellaris

Stellaris

Lithoid Supremacy
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Update: 21 Sep, 2022 @ 11:20pm

Bug fixes with Geode worlds and AI, still may have issues.

Update: 21 Sep, 2022 @ 9:41pm

Ready for version 3.5!
A few fixes, some minor balance changes (not every new trait is compatible with the new lithoid budding trait) and a little bit of cleaning of the code.

Update: 2 Sep, 2022 @ 10:23pm

Version 1.5
The Skies are yours!

Features:
  • Orbital Defense Platforms: The ability to create orbital defense platforms and orbital ion cannons is now available to the mountain and asteroid stronghold building lines.
  • Secret Traits: Two new secret traits added
  • Civic expansion: A new civic "Be like mountains" has been added, as well as civic options for Hives and Corps.
  • Tweaks and changes: A few tweaks and changes behind the scenes, the ability to add and remove traits from leaders has been refined and optimised.

Update: 15 Jul, 2022 @ 6:07am

Bugfixes:
- Exalt decision now does not work on artificial planets (habitats etc)
- Synths will have access to mining cities civic when ascending (pyroviles is still unavailable)

Update: 22 May, 2022 @ 4:24am

Bugfix - removed Mining Cities Miners not getting job production bonuses.

Update: 19 May, 2022 @ 5:37am

Bugfix - removed capped mining districts appearing for Subterranean origin.

Update: 13 May, 2022 @ 9:48pm

Quick patch given a few errors and bugs with the newly released 3.4 version

Features:

  • Mining Cities: Compatibility with Subterranean origin guaranteed as well as ringworlds, however if playing as subterranean, you will not get any additional stacking building slot bonuses, only the highest is considered (from the origin).
  • Bug fixes: A few bugs with localisation, economic categories and traits were found and tweaked.

Update: 13 May, 2022 @ 7:38pm

Version 1.4
The fire and water update! Adding two new civics and a new origin! Featuring Peal Born, Pyroviles and Inconspicuous Stones.

Features:
  • Pearl Born: A spin on syncretic, your Lithoid species is actually symbiotic with a species of mollusc, being created out of their shells. However, your "Royal" pops are capable of spawning sentient pearl workers, similar to the budding trait. These workers cannot reproduce but can be assembled, with the aid of ocean spawning pools.
  • Pyroviles: This civilisation worships volcanoes and gain bonuses from them as well as being able to create them! This civilisation can also enact a special decision on molten worlds for plentiful bounties. A few additional perks for necroids who take this.
  • Inconspicuous Stones: Those are just rocks, not spies, they can't hear us... I think.
  • Changes: Some traits were tweaked and balanced a bit.
  • Mod compatibility: I know you've all been asking for it, compatibility with Planetary Diversity!

Update: 16 Mar, 2022 @ 12:16am

Version 1.3
The traits update! 12 new traits have been added and 4 blockers/deposits. These have only been initially balanced so they may be tweaked in the future as some traits may be overpowered.

Traits:
  • Dune Born: A powerful trait for desert dwelling Lithoids and a reflection of Aquatic, let the spice flow!
  • Ferra-magnetic Core: Bodies of rock but cores of iron, interesting things happen with magnetic fields.
  • Mossy Symbiosis: Halfway between Lithoids and Plantoids.
  • Jagged Edges: Non-Lithoid Exclusive, Sharp spikes and body armour, good for combat.
  • Copper Veins: Veins of copper ore, excellent conductors.
  • Sandstone Hewn: This species is made of Sandstone.
  • Marble Hewn: This species is made of Marble.
  • Granite Hewn: This species is made of Granite.
  • Basalt Hewn: This species is made of Basalt.
  • Slate Hewn: This species is made of Slate.
  • Limestone Hewn: This species is made of Limestone.
  • Secret Trait: A little hidden one you'll find in the endgame...

Update: 23 Feb, 2022 @ 6:24am

Update to 3.3
No changes made to anything, planned update coming now 3.3 has officially released.