Garry's Mod

Garry's Mod

[TFA][AT] Black Ops 3 - Specials
Showing 1-10 of 10 entries
Update: 28 Mar, 2022 @ 6:58pm

updated ballistic knife reticle to support third person

Update: 4 Feb, 2022 @ 3:26pm

added ENT:Touch() to most projectiles as fallback for NextBots that dont like physcollide

Update: 12 Dec, 2021 @ 7:27pm

updated death machine looping sounds so they dont break when you die

Update: 1 Dec, 2021 @ 9:17pm

adjusted pap stats and explosion code
hopefully the xm53 doesnt nuke the entire map now

Update: 29 Nov, 2021 @ 10:39pm

gave spikelauncher a delay on exploding projectils
hopefully this fixes it not doing the particles in MP?
also got rid of timer on impact, it made the impact angle look weird

Update: 29 Nov, 2021 @ 9:40pm

i wish i knew how to use np++ or vs so i could have autocomplete
misspelled a function :))))

Update: 29 Nov, 2021 @ 9:33pm

put collision change on spike proj in timer so it stops spamming console with "changing phys in callback is bad no no"
--note, i removed this

Update: 22 Nov, 2021 @ 9:56pm

lowered micromissile launcher damage
apparently the L4 Siege can lock-on?
so thats a thing now

Update: 21 Nov, 2021 @ 3:25pm

xm53, micro missile launcher, and l4 siege should no longer 1 shot hunter choppers (on hard difficulty)

Update: 16 Nov, 2021 @ 11:49pm