Arma 3
A-1H SPAD
Showing 1-6 of 6 entries
Update: 2 Dec, 2021 @ 4:55am

ver. 20211202.075 alpha - the third update ;)
- maneuverability of the plane was changed, the aircraft is kinda sluggish and unresponsive on certain regimes of a flight
- weapon weight management function was added to the plane's pool of functions, it affects how plane is flying as dropping ordnance removes weight and improves flying performances
- PhysX has been adjusted to accomodate the impact the new weight management brought to the plane, still WIP tho
- AN/MK47 bomb effect has been adjusted [WIP]

Update: 30 Nov, 2021 @ 8:49am

ver. 20211130.074 alpha - the second update ;)
- maneuverability of the plane was reduced - it might later be reverted, needs comparison with other planes, especially Mig-17
- the engine torque has been slightly reduced too, needs a lot of testing with mass management
- landing glideslope has been adjusted to prevent AI ramp strike on BHR during autoland
- M118 3000lb, M117A1 & M117E3 750lb GP bombs were added for a wider choice of means of destructions
- the pilot's camera has been removed
- two Hydra pods with coverings have been removed for overhaul of the fairings' dropping system
- a right landing wheel has been convinced to hide itself inside the wheel chamber
- small PhysX and config tweaks
- the volume of custom sound effects like flattering, wing buffeting and others were lowered by a half in cockpit
- the touchdown effects have been temporarily disabled until I'll find a better alternative, it wasn't worked well with Spad

Update: 27 Nov, 2021 @ 9:50am

ver. 20211127.073 alpha - the first update ;)
- countermeasures and RWR should now work on other planes
- ADI was repaired
- dedicated weapon set has been added [WIP], all of them have prefix "(A1H) Blablabla" and base on default BI's classes with custom models from third parties
- cannons got some deflection setting and external sound should now be hearable (hopefully)
- a couple of new sound effects have been added
- VhC EH with textureList were added
- various small tweaks and clean ups

Update: 19 Nov, 2021 @ 3:08pm

ver. 20211119.072 alpha - the first addition ;)
- Bubble&Bees missing skin has been repainted on the plane
- a few more camo paints have been added - from Armée de l'air and Korean War era, as well as more Navy squadrons
- rvmats have been tweaked to give a more matte aluminium'sh look
- canopy attribute has been removed as it was inactive anyway

Update: 19 Nov, 2021 @ 11:00am

ver. 20211119.071 alpha - the first quick fix ;)
- pilot is mortal now
- debug data was removed
- overall armor has been strenghtened [WIP]
- cannon and master arm config tweaks have been made
- some cleanup in the function folder and errors shown

Update: 18 Nov, 2021 @ 2:33pm

ver. 20211118.070 alpha - public release