Teardown

Teardown

de_vertigo
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Update: 8 Dec, 2023 @ 7:23pm

Fixed a typo in the info.txt and applied other small fixes accrued over the past year or so that I can't remember... :p

Update: 28 Oct, 2022 @ 1:24pm

-Set the main.xml shadowvolume to 0 0 0 instead of 10 10 10 to theoretically slightly increase menu loading times (thanks LethalHotcocoa!).
-A couple other minor changes that I probably forgot, mostly over fixing some minor issues with some scripts

Update: 26 Jun, 2022 @ 10:19am

-Added some teasers for de_train :)
-Removed the wheels from the crane since they were arbitrary (use vehicle boosters instead for movement)
-Added a few flickering lights (and smoke effects to generators) for ambience
-Removed an outdated section from the workshop description. Here is what it said for archive purposes:

"To control the crane, W spins the crane clockwise and S spins counter-clockwise. The mouse controls the position of the hook. You can break the hook on the girders for smoother movement (see bugs/issues thread for updated info)."

Update: 10 Jun, 2022 @ 1:57pm

Added "spawn" tag to the map.

Update: 18 Feb, 2022 @ 1:34pm

-Updated terminal image from placeholder
-Fixed being able to see the chopper's light through the skybox in the last mission
-Added four eggs :)

This will probably be the last major "tweaking" update to this map (apart from any bug fixes). Thanks for all the support!

Update: 15 Feb, 2022 @ 8:37pm

-Implemented prop spawning support for the (concurrent) experimental branch. You can now spawn a large selection of props and vehicles from Vertigo in other maps.
-Removed "Beware" from description since we know this issue is fixed. Here is what it said for archive purposes:

"SIDENOTE: This is more of a “Beware” than a warning but it happened to me while testing, doesn’t mean it’ll happen to you considering we’ve implemented multiple things to prevent it- it’s possible your savegame may corrupt after completing a mission.

If this does occur, don’t panic and do the following.

Go to file explorer, type %LocalAppData% at the top, go to “Teardown” and find the “savegame-backup-0.9.1”, now just delete “savegame.xml” and rename the file from before to “savegame.xml” and launch the game, all progress should be restored."

Update: 22 Jan, 2022 @ 2:23pm

-Added ambient sounds to props on the tower and some more to the hub
-Added some texturing to even more props that I overlooked
-Updated map description to mention The Mafia's work on the campaign and list them as a contributor (oops!)
-Sprinkled some props around the skylight area to break up the nothingness
-Fixed some minor texture issues on the concrete base
-Slightly changed workshop description

Update: 2 Jan, 2022 @ 11:12am

Added some minor details which I overlooked in the last update (oops).

Update: 24 Dec, 2021 @ 8:24pm

-Added Coop Strike Autumn bunker as campaign hub
-Added several more missions and moved previous missions to campaign
-Hid collectibles around the map
-(Mostly) fixed overhead map view ground clipping
-Slightly tweaked menu
-A few more objects are now textured

Update: 5 Dec, 2021 @ 1:10pm

-Stabilized metal ramp at A scaffolding
-Added texturing to previously-flat girders and maintenance elevators
-Fixed ladder after update movement changes made it un-climbable
-Slightly changed secret room