DayZ
Building Fortifications
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Update: 14 May, 2023 @ 3:41pm

As Always Please backup your servers persistence before applying update
__**Building Fortifications Patch 05/14/2023**__


**Additions**
> Added in Japanese Translations thx to @iiiii#5677

Fixes
> Fixed Middle Door Hook not being build able
-Now requires Hindges to be built too as it only makes sense
Thx for bug reports from @Antnommer#5379,@AlvaroRuLz#5397,@FsT-SeNtO#0835

> Fixed Stringtable error thx to @iiiii#5677 for the bug Report

Update: 27 Apr, 2023 @ 2:29pm

As Always Please backup your servers persistence before applying update
__Building Fortifications Fixes 04/27/2023__

Added in Chinese Language Translation

Fixed Middle Door Hanger being buildable anytime, Now Requires The Upper and Lower Frame to be built first before being able to build it

Tested on EXP 1.21, No issues but wont say its rdy yet.

Update: 14 Feb, 2023 @ 7:04am

As Always Please backup your servers persistence before applying update
__**Building Fortifications 1.20 Update 02/14/2023**__

**Removed the old WindowBarricadeFullModel Model as it was no longer used**

**Fixes**

> Combo Lock Null Points, Attempted a Fix, overall couldnt replicate but did some code optimatization

> Fixed "Overriding function but not marked as override" Errors so they dont spam logs and Fix any issues those forgot overrides might have caused gameplay wise
> Fixed Missing Semi Colons in Code

As Always Please backup your servers persistence before applying update

Update: 7 Feb, 2023 @ 10:41am

As Always Please backup your servers persistence before applying update
**Building Fortification Patch 02/07/2023**

Okay Folks Todays update fixes issues and adds in some functionality that was requested

However While One of the Bugs I was able to fix with Expansions help was the " Not able to close door when Room Service Codelock "
Problem now is you cant Open the Door once its closed. and Further More attach new Room Service Codelocks does the same thing

This is an issue that I cant resolve witch is why this update has been pushed back a day or two

I am sorry to say thing but as I cant find a fix (if you do let me know ill test and push it if working) I urge people If you choose to use EXPANSION Basebuilding you also use their Codelocks and such
You are able to Remove the Codelocks by either dismantling the Hindge of my Doors or Managing the Lock and Clicking Remove Lock.
If you dont want to do that I suggest using this mod after you backup your server persistence files
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2746483592

This one will replace all the RoomService Locks for EXPANSION Code Locks for you.

__**Upcoming Content**__
> * Addtion Of Static Forms of Current Basebuilding Items
> * Config Option to Turn On or Off Recipes

__**Additions**__
> * Added Option to Profile Config `RuinCodelock`
> - RuinCodelock = 1 will Ruin & Drop Codelock/Expansion Codelock on Hindge break
> - RuinCodelock = 0 will Drop Codelock/Expansion Codelock on Hindge break
> * Added New Config Print if using Expansion Basebuilding to let you know my configs dmg values wont work
> - `"EXPANSION DETECTED : USE RAIDSETTINGS.JSON IN EXPANSIONMOD PROFILE FOLDER FOR DMG CONTROL"`

__**Changes**__
> * Changed Door Barricade to be openable with only top frame now.

__**Fixes**__

> * Fixed Doors not Closeable with expansion mod in server load order.
> * Fixed Infinite Rope Bug

Update: 27 Dec, 2022 @ 9:38am

As Always Please backup your servers persistence before applying update
** Building Fortification Patch 12/27/2022**

Did Persistence Testing Before this Update could be pushed thx to @QuickZ#5873 & @330T#9300 for helping me verify the past mistake of combo locks having well the existing lock combinations messed up was fixed and rdy to go for public push this update.

AKA should be no problems like last time


Fixes
> Removed Void Lockserver() function from my combability script for vanilla combination locks
> Fixed Code locks not dropping when hinges were dismantled or destroyed

Update: 6 Dec, 2022 @ 5:52am

Major issue with codelock problems and digits, unsure the issues or the cause

Update: 5 Dec, 2022 @ 3:39pm

As Always Please backup your servers persistence before applying update
** Building Fortification Patch 12/05/2022**

Fixes
> Fixed Code locks not dropign when hidges were dismantled or destoryed
> Added Supers to Combination LockServer, And Unlock Voids

Update: 21 Oct, 2022 @ 12:28pm

As Always Please backup your servers persistence before applying update
** Building Fortifications 1.19 Hotfix 10/21/2022**

**Fixes**
> Fixed Combnation locks not locking on Gates or My Doors allowing opening and closing without unlocking them first.
aka your base was left open if using vanilla combination locks

**Did not affect Codelocks from Room service or Expansion**

Had a Report from @QuickZ#5873 yesterday about being able to open my doors and Vanilla gates even if Combonnation lock was attached
was dismissed by @QuickZ#5873 as another mods problem, then this morning @Милашка#7438 Said the same thing and finally @QuickZ#5873 main admin confirmed thought Pms it was my mod and it needed to be adressed.

Huge thank you to @QuickZ#5873 and his admin @Streatman#1952 and @Милашка#7438 for the reports
much appericate and thanks

Update: 30 Sep, 2022 @ 12:46pm

Hotfix 09/30/2022

Fixed Duping bug reported many times to me,
last report done by Shustik✙#0025
Agreed to fix sorry it was 2 days latter

Fixed
- changing from window barricade kit to medium window barricade kit spawning two sticks each time.

Update: 24 Aug, 2022 @ 9:50am

As Always Please backup your servers persistence before applying update
__**Building Fornications Patch 08/24/2022**__

__**Changes**__
  • When Door Barricades are deployed the Kits hologram will not show when fully placed
    - Instead like Vanilla fence one place, two Sticks with a rope inbetween will show.

  • When Door Barricades are deployed the Kits hologram will not show when fully placed
    - Instead like Vanilla fence one place, two Sticks with a rope inbetween will show.
    Video showing off the change
    https://youtu.be/e27wYsKLoTc
    Idea Proposed by QuickZ#5873

  • Notched Planks can now be attached when in hand from the inside, and detached from the inside when
    - looking at the notched plank on the door.

__**Fixes**__
  • Fixed now being able to Dismantle the Middle Door Barricade seems overlapping view geo caused the issues thx to Webb#4823 for the report