Project Zomboid

Project Zomboid

ra's Professions
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Update: 24 Mar, 2023 @ 8:25pm

Mini fix: introduced a wrong spawn point for the delivery driver in the last update -> fixed

Update: 24 Mar, 2023 @ 5:19pm

- version 1.3: added new profession: Retired; small visual improvements for some of the icons; excluded botanist from taking the illiterate trait

Update: 12 Mar, 2023 @ 11:05am

- version 1.2.3: fixed typo in display name of a shirt

Update: 22 Jan, 2023 @ 2:07am

version 1.2.2: renamed "office employee" to "office worker"; fixed some professions getting weird clothing combinations when pressing the random button in Character Customisation screen (this problem has been introduced in one of the recent vanilla updates); renamed a few clothing items for better interface behavior during character customisation; made it so that the game doesn't assign inappropriate hair styles to a profession (the hair styles can still be chosen manually if desired); fixed typo in German translation; re-organized coding used for translations; nerfed engineer profession

Update: 14 Jun, 2022 @ 5:10am

- 1.2.1: fixed a problem related to the colored version of the formal shirt; added german translation; added framework for translations to other languages;

for multiplayers: in case the update causes trouble, the host may need to restart the server

Update: 9 Feb, 2022 @ 2:46pm

small fix: had a possible mistake in the folder structure which could have lead to some strange interface behavior in multiplayer (profession descriptions are not displayed correctly); only changed location of a single file to fix it

Update: 9 Feb, 2022 @ 11:11am

- version 1.2: yet another code overhaul to increase stability and compatibility with other mods; enhanced compatibility with other profession mods; vanilla professions are not disabled anymore but only modified; removed some chunks of code which I've taken (and modified) from "Profession Framework" by Fenris_Wolf; corrected some sub-optimal interface stuff; added some new details related to clothes and equipment here and there; seems to be fully save game compatible in singleplayer; for some of the professions, their professions icon isn't shown anymore in your current save game although they keep all their stats etc.; the profession icons will be back in your next run; for multiplayer I am not an expert but a server restart is always a good idea in case you have problems after the update

Update: 4 Jan, 2022 @ 1:59am

version 1.1.2: some small balance tweaks; changed a lot of code in order to increase stability (without affecting gameplay); as always, the update should be fully save game compatible; the only issue is that the info screen of your current character won't show the profession icon anymore; sorry for that but this was unavoidable due to the necessary changes in the code; the icon will be shown again for your next character. In case you have problems with your save game in multiplayer, just try restarting your server. Should be possible to continue your save game after server restart.

Update: 3 Jan, 2022 @ 12:25pm

Reverted to 1.1.1. This was necessary since the update caused some problems with multiplayer. Sorry for the trouble! I only play tested single player since I am not a multiplayer user. Really sorry for the trouble. I'll try to find a work around and leave everything as it until I know how to fix the problem.

Update: 3 Jan, 2022 @ 10:36am

version 1.1.2: some small balance tweaks; changed a lot of code in order to increase compatibility with other mods (without affecting gameplay); as always, the update should be fully save game compatible in single player; the only issue is that the info screen of your current character won't show the profession icon anymore; sorry for that but this was unavoidable due to the necessary changes in the code; the icon will be shown again for your next character