XCOM 2
Proficiency Plugin: The MOCX Initiative
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Update: 1 Sep, 2022 @ 2:50pm

Try 2 for cleaning up class icon issues

Update: 1 Sep, 2022 @ 2:42pm

Try to fix broken class icons

Update: 5 Jul, 2022 @ 1:03pm

Hopefully fixed AP gain issues.

Update: 26 Jun, 2022 @ 9:07am

Compiled against the June 25, 2022 update to MOCX to prevent issues.

Update: 26 Feb, 2022 @ 11:42pm

Fixed bug with Dark Psi Agent config so they now gain AP per level.

Update: 7 Feb, 2022 @ 10:20pm

Rebranded the classes awarded from capturing MOCX units so that they have a fancier class icon to stand out better and a name that will not clash with base game classes. Was originally designed as a "replacement" for base game classes when using only Proficiency class pack, it only caused confusion, so all hybrid base classes are now rebranded as Dark Base Classes.

Update: 29 Dec, 2021 @ 12:38am

For realsies fix broken config for Sharpshooter class

Update: 23 Dec, 2021 @ 3:13am

Fixed a bug in the class config for the Sharpshooter.

Update: 12 Dec, 2021 @ 6:58pm

Natively converts the Dark SMG to be a Bullpup instead of requiring Weapon & Item Overhaul. Also configured to play nice with WIO.

Update: 9 Dec, 2021 @ 8:36pm

Reworked to align with Dec 7, 2021 update to MOCX which makes this purely config driven now. Also swapped out the Sharpshooter icon to keep it from being too close to the Marksman icon.