Project Zomboid

Project Zomboid

Rebalanced Prop Moving
Showing 11-19 of 19 entries
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Update: 11 Mar, 2022 @ 4:34pm

During some versioning, rolled back a change that allowed crates to be picked up without a tool. Fixed.

Update: 7 Mar, 2022 @ 7:45pm

Reapplied code changes to latest version of the lua code. Issue showed up when removing a wooden floor from the ground resulted in a black square.

Update: 7 Jan, 2022 @ 3:14pm

Accidentally left a print statement I was using to find sprite names, removed!

Update: 3 Jan, 2022 @ 9:46pm

Added whitelist for items with name="Crate".
This is slightly different from the usual whitelist mechanism that compares against spriteName. The "name" attribute is the more human readable variable.

Update: 29 Dec, 2021 @ 1:50pm

Update: 29 Dec, 2021 @ 1:49pm

Update: 29 Dec, 2021 @ 1:47pm

Made no-skill items like sinks have 0% break chance. There's no way to level up a skill to improve your chance at not breaking a sink, so 0% it is.

Update: 29 Dec, 2021 @ 12:48pm

Remove erroneous file used to generate diff.

Update: 29 Dec, 2021 @ 12:41pm