Counter-Strike 2

Counter-Strike 2

aim_map_usp_s
Showing 1-5 of 5 entries
Update: 16 Jun, 2014 @ 5:57pm

-renamed the map to aim_map_usp_s to fix the confusion with a other version of this map

Update: 15 Jun, 2014 @ 9:08pm

-fixed game modes: Deathmatch and Arms Race (now properly working)

-added wooden cover under walkable sill in the middle to fix black shadow bug

-tweaked wall penetration on ramp walls

-changed ct models to GSG9

Update: 14 Jun, 2014 @ 5:30pm

-reworked the whole outer wall and towers

-added hdr lighting and high resolution shadows

-redesigned middle houses to fit new walls

-redesigned natural stone walls, covered them in wood to make them rectangular and more pretty

-changed some textures

Update: 13 Jun, 2014 @ 8:46am

-changed metal doors to a brighter version for better visibility

-made wooden ramps wider

-rescaled walls behind ramps to close a gap you could see through from one spawn to spawn

-added a set of white wood cover to corner walls to stop penetration and for better visibility

-tweaked lighting to make dark spots brighter

-changed window textures in the middle buildings

-changed textures for metal brackets

-moved natural stone walls a tiny bit

-made wakable sill on the middle buildings a bit wider

-moved spawn points slightly to prevent spawn kills

Update: 12 Jun, 2014 @ 8:51am