RimWorld

RimWorld

Immersive Technology Tree 2 [Abandoned]
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Update: 10 Feb, 2022 @ 5:37pm

v0.33.71
- (Global) Default incoming damage multiplier changed from 0.5 to 1 for all girls.
- (Valkyries) Valkyries can no longer have a human body
- (Valkyries) Completely removed work restriction setting
- (Valkyries) Fixed health of Valkyries, now it scales from age correctly.
- (Valkyries) Added missing description for Dryad Mother
- (Valkyries) Changed description of Valkyries
- (Valkyries) Changed the saturation description of the Dryad Mother. Now it is more in line with the idea.
- (Valkyries) Mother Dryads and Herrschers now inherit resources from Valkyries. The default resource they spawn is no longer displayed.
- (Dryads) Nerfed abyss wolves, now they are less durable
- (Other) Global description fixes. Fixed incorrect descriptions and names in the settings. Added additional information.
- (Other) Rubbish settings merged
- And various minor changes not worth mentioning

Update: 9 Feb, 2022 @ 2:25pm

v0.33.61
- (Other) Fixed a bug with a duplicate ability "Skip"

Update: 8 Feb, 2022 @ 3:32am

v0.33.60
- (Valkyries) Improved skin selection
- (Valkyries) More mutations
- (Herrschers) Rebalance HoS
- (Other) The color of the paint trail from the paint ball attack has been changed, it is now less saturated
- (Other) 1.2 support permanently cut due to multiple deprecations
- And fixes

Update: 7 Feb, 2022 @ 6:36pm

v0.33.54
- (Valkyries) The "Tail-Arm" mutation now allows you to throw paint balls.
- (Valkyries) Dryad Mother faction changes. Now they are not a separate faction and have a chance to spawn in the Valkyries faction. The same goes for the Herrschers.
- (Herrschers) Changes in the patch for the mechanoid faction. They are now a hidden faction again, however when starting as Herrscher they are not hostile to the player.

The update may not be compatible with older saves. If you have a problem on an old save, use the old version of the mod.[drive.google.com]

Update: 7 Feb, 2022 @ 3:08am

v0.33.50
- (Valkyries) New mutations. Minor rebalancing of old ones.
- (Valkyries) The kitsune tail mutation has been redone. Now the tail can only be one, but it makes up for comfort.
- (Valkyries) Added recipes for curing mutations
- And small fixes

Update: 4 Feb, 2022 @ 10:32am

v0.33.43
- (Other) Cardboard heater no longer requires fuel but requires skill (12) to build.
- (Other) The "Psionic additional powers" patch is now compatible with the "Higher Psylink" mod
- And small fixes

Update: 2 Feb, 2022 @ 10:56am

v0.33.40
- (Animals) Added support for the "Vanilla Factions Expanded - Insectoids" mod, now girls can be hatched in the incubator.

Update: 1 Feb, 2022 @ 10:48am

v0.33.33
- (Other) Added an additional setting to allow caravans to cross water.
- (Other) More resource conversion recipes.
- (Other) Fixed conflict with VEE
- (Animals) Added new girl
- (Dryads) Dryad settings moved to "General" tab. Dryads tab renamed to Gauranlen

Update: 30 Jan, 2022 @ 6:18am

v0.33.22
- (Global) Incoming damage is no longer regulated separately. The slider is in "General".
- (Valkyries) Complete overhaul of Valkyries abilities. The ranks have been cut, now the strength of the Valkyries depends on their age.
- (Valkyries) Valkyries are now immune to vacuum by default
- (Valkyries) EVA shield belt removed
- (Valkyries) Valkyries now have their own meat type
- (Valkyries) Changed skin selection settings. All are enabled by default. Now you can select specific skins for all humanoid girls, except for Herrschers.
- (Valkyries) Dryad mothers no longer have thoughts. Since their chance of a nervous breakdown is 0, they do not need thoughts.
- (Valkyries) Regeneration no longer heals scars
- (Valkyries) Resource settings are now shared for Valkyries as well
- (Valkyries) Valkyries can now have additional resources
- (Valkyries) Slightly changed backstories
- (Valkyries) Added more backstories
- (Valkyries) Added more mutations
- (Valkyries) The ability to sleep in a gauler has been removed
- (Valkyries) Added patches to remove pre-generation clothes. Since religious clothing causes a specific bug.
- (Valkyries) Starting tech level of Valkyries is now "Animal" instead of "Spacer"
- (Valkyries) New faction icon and color
- (Dryads) Added humanlike dryads that can act as normal pawns. Not compatible with the "Real Faction Guest" mod as your dryads will turn into men from random factions.
- (Other) Removed thoughts about eating rubbish as they could be the cause of a specific bug related to eating.
- (Other) Added tkeys to some settings
- (Other) Changed cd between rubbish spawn
- (Other) New additional resources
- (Other) Added icons
- (Other) Added autopatcher with recipes to heal all kinds of scars
- (Other) Tech dependencies added to ancient patch
- (Other) "Girly stuff" tab renamed to "Ancients" and merged with the corresponding tab
- (Other) Now when buildings are turned off, they are deleted but the tab remains
- (Other) Now neon crafting spot can't be turned off
- (Other) Workbench-column is now just a column
- (Other) No more memes for archotech floors
- (Other) Changed compatibility patch with "More Archotech Garbage". Now it acts the same way on things made of cardboard.
- (Other) Changed "All Animals Trainable" patch, now it unlocks only "Rescue" and "Haul" function. This is for more compatibility.
- (Other) Added support for "Vanilla Outposts Expanded", factory can now produce rubbish
- (Other) Added a new extra setting that allows you to play through techprints
- (Other) A new technology has been added that is required for the construction of all rubbish buildings. Valkyries start with knowledge of this technology.
- And fixes

Update: 29 Jan, 2022 @ 2:44am

[Auto-generated text]: Update on 1/29/2022 1:44:33 PM.