RimWorld

RimWorld

EVA Core - Redux (Continued)
Showing 11-20 of 22 entries
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Update: 28 Oct, 2022 @ 11:46am

[Auto-generated text]: Update on 10/28/2022 2:46:35 PM.

1.1.1

Updated to 1.4

Update: 1 Sep, 2022 @ 6:45pm

[Auto-generated text]: Update on 9/1/2022 9:44:56 PM.

1.1.0

Added support for "Elite Bionics Framework"

Update: 11 Aug, 2022 @ 8:06pm

[Auto-generated text]: Update on 8/11/2022 11:06:26 PM.

1.0.9

Fix for armor cold protection for SOS2

Update: 2 Aug, 2022 @ 6:59am

[Auto-generated text]: Update on 8/2/2022 9:59:07 AM.

1.0.8

Removed apparel requirement precepts if using Ideology to ensure correct apparel

Update: 27 Mar, 2022 @ 6:12pm

[Auto-generated text]: Update on 3/27/2022 9:12:09 PM.

1.0.7

JecsTools no longer required. JecsTools, EnableOversizedWeapon, or Vanilla Expanded Framework is needed to render some guns at the size the original modder intended, but is no longer a hard requirement.

Update: 11 Mar, 2022 @ 7:25am

[Auto-generated text]: Update on 3/11/2022 10:25:09 AM.

1.0.6

Nudism meme disallowed, added compatibility for Gunplay

Update: 25 Jan, 2022 @ 7:05pm

[Auto-generated text]: Update on 1/25/2022 10:05:31 PM.

1.0.5

minor cleanup, spelling fixes

Update: 10 Jan, 2022 @ 2:37pm

[Auto-generated text]: Update on 1/10/2022 5:37:49 PM.

1.0.4

Pawn namer, fixed sieges (zombie raid types will not siege)

Update: 7 Jan, 2022 @ 8:07pm

[Auto-generated text]: Update on 1/7/2022 11:07:30 PM.

1.0.3

more zombie fixes

Update: 6 Jan, 2022 @ 5:43pm

[Auto-generated text]: Update on 1/6/2022 8:43:11 PM.

1.0.2

Implemented braineater zombie from unused textures