Rivals of Aether

Rivals of Aether

Eevee Plush
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Update: 30 Jan, 2024 @ 10:55pm

v1.69

Runes
* With my runes power creeping to be more powerful than the plushie i decided to actually give them runes, even though I didn't really feel like it back then (It's also hard due to the fact the plushies are basically just tier one & sometimes tier two rune power level)

[they eventually get onto other plushies]

Update: 1 Apr, 2023 @ 12:18pm

v1.68

Fair:
Start up 8 -> 7
Landing lag 5 -> 4
Damage 7 -> 5

Uair:
KBS 0.2,0.1 -> 0.3,0.2

Nair:
Landing lag 6 -> 5
Damage 6 -> 4
Endlag 11 -> 10

Dtilt:
Has extra hitpause now

Update: 2 Jan, 2023 @ 9:53pm

v1.67

Flareon:
Angle flipper 0 -> 1

Update: 2 Jan, 2023 @ 2:04pm

v1.66 Take this as an 1 year anniversary or something

Munophone:
Edited dspecial description a tiny bit

Dspecial:
Villager can no longer grab the plushies

Umbreon:
the opponent won't be able to wall tech after having more than 140 damage

Flareon:
Hitstun 1.2 -> 1

Update: 24 Sep, 2022 @ 6:27pm

v1.65

Bair:
Hurtbox changed

Dair:
Hurtbox changed
Made hitbox smaller + changed shape
Hitstun 1 -> 0.9

Fspecial:
Decreased hitbox size

Fstrong:
Reduced non-spike hitbox size

Dstrong:
Reduced hitbox size

Glaceon:
Shrinkwrapped the hitbox

Leafeon:
Made the hitbox smaller

Jolteon:
Reduced the hitbox size slightly

Update: 11 Sep, 2022 @ 8:53am

v1.64

Utilt:
Start up 7 -> 10
Final KBS 0.3 -> 0.45

Dtilt:
Soft armor 10 -> 4
Start up 13 -> 14
Uses slightly more strong sfx

Dair:
Endlag 9 -> 13
BKB strong 7 -> 6
Strong Drift 0.65 -> 1
* Eevee plush should use her eeveelutions more for pressure & not make eevee herself the main pressure

Update: 7 Sep, 2022 @ 1:49pm

v1.63

General:
KBA 1.15 -> 1.20
When you get parried you won't be able to use your Dspecial or Nspecial for 85 frames
Getting hit by a move (If hard enough) will make nspecial and dspecial go into cooldown
Nspecial and Dspecial should be grey'd out now when in cooldown
Added Dtilt & Utilt
Added cheats to munophone (they're funny)

Dspecial:
Everything but Umbreon got slightly lowered hitstun

Ustrong:
Edited a bit of stuff, so it goes higher in the air when charged

Jolten:
Extended max stun timer 720 -> 1020
Should apply hitstun & hitstop now

Umbreon:
the person who gets hit by this won't be able to tech at a certain knockback (at least 16)

Espeon:
BKB 13 -> 6
KBS 0.01 -> 0
Extra hitpause 50 -> 60
Ranged buff (edited a bit of the animation)

Flareon:
Frames 18 -> 22

Vaporeon:
Hitstun 1.1 -> 1
Angle 35 -> 40
KBS 0.75 -> 0.9
Frames 25 -> 33

Update: 17 Jun, 2022 @ 7:30am

v1.62

Fixed parry bugs with glaceon's ice ball

Update: 17 Jun, 2022 @ 6:59am

v1.61

General:
Added Uair

init:
Pratland time 10 -> 9
Pratfall accel 0.85 -> 0.75

Uspecial:
Vsp -6 -> -7
Endlag 26 -> 20
Proj Angle 45 -> 60
Proj KBS 0.3 -> 0.4

Ftilt:
Endlag 15 -> 13

Bair:
Damage 13,11 -> 11,9
Lifetime reduced 8 -> 6

Dair:
Sweetspot damage 10 -> 8

Fstrong and Dstrong:
Slightly less soft armor after charge

Ustrong:
KBS 0.8 -> 1
Slightly more hitpause

Dspecial:
If she get parried she will get a 25 frame cooldown

Glaceon:
Eevee can get hit by the freeze now (when the ice ball gets parried)

Update: 6 Mar, 2022 @ 7:34am

v1.6

Fstrong & Dstrong:
No longer gets super armor
Both got one frame end lag nerfs

Fspecial:
Cooldown 40 -> 25

Dair:
Window 2 8 -> 11
Weak hit angle 40 -> 35
KBS 0.35 -> 0.3
Less hitpause on weak hit

Glaceon:
Projectile lifetime 60 -> 90
Next projectile timer 50 -> 70

Jolten:
Some moves won't activate the extra KB
Slightly increased the timer for the extra KB to be more effective

Umbreon:
Has the bury effect now
Higher hitpause
starting vsp -12 -> -16
Vsp when falling 8 -> 7.5
Angle 270 -> 275

Sylveon:
vampire is slightly better
Heart has slightly more hitpause
BKB 5 -> 6
It takes longer to come to a full stop (0.97 -> 0.985