Barotrauma

Barotrauma

Steampower
Showing 41-50 of 974 entries
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Update: 18 Apr, 2024 @ 11:49am

- Fixed ruin monster spawns for multiplayer campaign (took way too long to figure out the issue)

Update: 15 Apr, 2024 @ 10:53am

- Vampire knife doesnt heal husk anymore
- Improved steam autocannon vfx
- Optimised steam autocannon shell trails
- Pomegrenade water heals less husk
- Increased ruin monster spawn rates

Update: 13 Apr, 2024 @ 11:38am

- Improved VFX for the Steam Cannon
- Increased ruin monster spawn rates

- (Next update will improve Steam Autocannon VFX)

Update: 11 Apr, 2024 @ 11:13am

- Fixed monster spawns in multiplayer
- Added more item drops for certain ruin monsters

Update: 10 Apr, 2024 @ 11:13am

- Slight vfx improvements to steam cannon/autocannon shells
- Made flechette shells a bit less laggy

Update: 9 Apr, 2024 @ 1:42pm

- Fixed the goliath blueprints not being holdable

Update: 7 Apr, 2024 @ 10:54am

- Blood pump now slightly reduces hypoxemia (because john wanted it)

Update: 13 Feb, 2024 @ 7:25am

- Added a spalling mechanic to steam autocannon ammunition
- Added sound to APHE autocannon ammunition

Update: 11 Feb, 2024 @ 9:04am

- Updated the dialysis machine (now requires power and can be turned off)
- Updated some endgame death effects
- Steam cannon AP shells now do more damage to machines
- Improved Steam cannon AP shell impact effects and damage
- Improved Steam cannon incendium shell effects
- Added a leather whip

Update: 10 Feb, 2024 @ 6:55am

- Added a dialysis machine
- Added a blood pump (artificial heart)
- Nerfed pomegrenade water
( both are neurotrauma related)