Project Zomboid

Project Zomboid

Occupational Clothing
Showing 11-20 of 38 entries
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Update: 7 Dec, 2022 @ 10:43am

Only give STFR badges once

Update: 14 Nov, 2022 @ 4:16pm

Added the new STR clothing from today to the occupation tables - will add them to the outfitter later

Update: 22 Oct, 2022 @ 8:26am

Fixed broken Brita support (sorry this went unnoticed for so long!)
Note: It also seems like Brita has added a lot more clothing to this pack since I introduced support - a further patch will address the new items

Update: 20 Oct, 2022 @ 7:22pm

Updated to reflect new vanilla clothing defaults in 41.78

Update: 27 Sep, 2022 @ 12:04pm

Bugfixes:

  • Fixed errors when using Unemployed Non-specific Outfits

Misc:
  • Now only gives a warning if the wrong version of Profession Framework is detected, as it usually still works

Update: 25 Sep, 2022 @ 7:45pm

New:

  • Hugely refactored code
  • If Profession Framework is not detected, or the wrong version is detected, execution will stop and a warning message will be printed to the console. Previously, it just made you completely unable to create a character
  • Added Mod Manager metadata and icon

STR support:
  • Badges are now assigned based on the shirt you're wearing, instead of based on your selected spawn point
    Outfitter:
  • Tweaked outfit selection: the new selections consider the (estimated) county of the location more than they did previously
  • Added outfits for the spawn points in 'More Starting Locations'
  • Vanilla/Raven Creek police outfits will no longer be given the KSP tie

Update: 21 Sep, 2022 @ 8:06pm

New sandbox option: Non-specific outfits for unemployed. Currently just gives the STR USPS uniform and Judge robes
Updated branding slightly
Small Town Responders support is now on by default
Badges are now properly assigned to new characters, not just the first character in a save
The KSP tie is now properly only suggested when the KSP uniform is suggested (thanks NightScale!)

Update: 8 Aug, 2022 @ 6:07pm

Added 'Alternate Application Method' sandbox option, which reverts the clothing application change in yesterday's update to hopefully fix issues certain users are having. It's still best to leave this off if you're not facing any issues.

Update: 7 Aug, 2022 @ 7:05pm

Changed how clothing is applied to professions - this should improve compatibility with other mods significantly, although nobody seems to have had an issue because of this yet anyway
Added Burger Flipper suggested outfits
Added police shirt to Ranger, as Ranger zombies often wear them

STR compatibility
New sandbox variable allows certain professions to spawn with (flavour item, no function or visuals) badges from STR's latest update

  • This early implementation is a little bit rushed and will be fleshed out more in a later update: specifically, you will be able to select badges from a drop-down rather than having them assigned based on your spawn position
Added KSP tie to the Police Officer
  • This item is not handled by the outfit suggestions yet as this system is unwieldy to update and will probably receive a partial rewrite when badges are expanded upon

Update: 4 Aug, 2022 @ 3:19pm

OOPS (accidentally pushed entirely new mod to this page, reverting)