Hearts of Iron IV

Hearts of Iron IV

Democratic Politics Expanded Lite
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Update: 30 Sep, 2022 @ 1:31pm

Update: 31 Aug, 2022 @ 4:07pm

Update: 31 Aug, 2022 @ 8:37am

Update: 26 Aug, 2022 @ 11:47am

Update: 21 Jul, 2022 @ 7:46am

Update: 20 Jul, 2022 @ 7:49am

Update: 19 Jul, 2022 @ 11:28am

Update: 19 Jul, 2022 @ 9:31am

Update:

(I probably forgot a lot of features)

- Added Constitution
- Added Government types
- Added in-depth migration mechanics
- Revamped USA:
Laws you can enact now depend on the party in power

- Added Policies:
7 Policies which can be used by any ideology
1 Fascist
1 Communist
1 policy which can be used by either communists or fascists

- Added corruption level:

Corruption level is measured from 1 - 8,
Your corruption level will rise when you take corrupt decisions.
Your corruption level will decrease when you reject corrupt decisions or use the anti-corruption policy

- Corruption will take money from you in proportion to the rest of your economy.
Having a corruption level above 4 will result in the rampant corruption event firing

- France should no longer fall into civil war like every game

- Rebalanced almost every decision and modifier

- Nerfed USA, China, and India

- Your number of civilian factories now affects your tax income

- Added 4 Economic systems:
Unregulated capitalism: +180% tax income, but production and construction debuffs

Interventionism: +130% Tax income

State Capitalism: +25% Factory income +75% Tax income

Planned Economy: +130% factory income

- Released countries now start with laws

- Countries with below 45% stability will no longer death spiral into insurgency

- Added import expenses

- New icons for most decisions which cost money
[9:04 PM]
- Added tooltips to events

- Added rations

- Famine event will only happen when you don't have food

- Added Food resource which you need to feed the population

- Added migration map mode (which actually just shows migration attraction, but the higher migrant attraction you have, the more migrants you get so its still accurate man_shrugging

- Intergrated the elections submod

- You can now see your approval in the politics view

- Better politburo localization

- AI will now disband units when in debt while in peace time

- AI will produce less divisions

- Made natural disasters rarer

- Natural disasters now damage buildings instead of lower stability

Update: 19 Jul, 2022 @ 9:16am

Update: 19 Apr, 2022 @ 3:19pm