Left 4 Dead 2

Left 4 Dead 2

L4D1M: Dead Air - Scriptless Edition (Co-Op + Versus)
Showing 11-20 of 28 entries
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Update: 10 May, 2024 @ 3:22pm

Replaced this custom script version with the new 'scriptless' version. This version of L4D1M: Dead Air only contains the game's default required VScripts for some events. There are no custom infected or gameplay modifiers.

If you want to play the original modified campaign with the infected settings and gameplay modifiers, it has been re-uploaded here.

Update: 8 May, 2024 @ 9:43am

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2: The Offices
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Adjusted positioning of the push trigger on the fire escape ladder

Added back the glow entity on the fire escape chain and made the button slightly wider

Replaced remaining black portalbrush textures on the hotel windows with with the actual window texture for better blending

Removed unused dynamic versus props and entities

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2: The Offices (VS)
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Reverted some leftover versus func_brushes to regular brushes

Update: 5 May, 2024 @ 5:36pm

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2: The Offices
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Modified trigger_hurt brushes to not interfere with start area nav mesh

Update: 5 May, 2024 @ 4:40pm

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2: The Offices
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Replaced the fire escape platform connecting the small spawn room with a bigger room directly 2 floors up from the survivors exit point on to the roof, and made it easily accessible for infected

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2: The Offices (VS)
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Replaced the fire escape platform connecting the small spawn room with a bigger room directly 2 floors up from the survivors exit point on to the roof, and made it easily accessible for infected

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4: The Terminal
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Replaced some brushes at the top of the skylight in the terminal for easier navigation by infected

Improved navigation mesh in the terminal for infected

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4th may 2024
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3: The Construction Site
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Replaced 2 infected ladders in the construction site with standard ladders

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4: The Terminal
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Moved the Tier 1 weapon spawn from the hallway in the conference area to the desk by the pills advertisement

Replaced the gutter pipe ladder by the atlas statue with the L4D2 version

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4: The Terminal (VS)
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Two suitcases containing pistols or a random smg will spawn. One in the conveyor area and the other by the atlas statue

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5: Runway Finale
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Fixed navigation mesh by caution tape and police barricade

Update: 4 May, 2024 @ 7:32pm

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3: The Construction Site
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Replaced 2 infected ladders in the construction site with standard ladders

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4: The Terminal
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Moved the Tier 1 weapon spawn from the hallway in the conference area to the desk by the pills advertisement

Replaced the gutter pipe ladder by the atlas statue with the L4D2 version

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4: The Terminal (VS)
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Two suitcases containing pistols or a random smg will spawn. One in the conveyor area and the other by the atlas statue

Update: 4 May, 2024 @ 11:10am

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General
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Removed unused VScripts

Update: 4 May, 2024 @ 9:49am

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3: The Construction Site
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Fixed nav mesh by the dynamic paths in the garage

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3: The Construction Site (VS)
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Fixed nav mesh by the dynamic paths in the garage

Update: 2 May, 2024 @ 3:36pm

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General
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Updated Car Alarm VScript, lowered the common limit

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2: The Crane (VS)
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Updated plywood position outside of the hotel window ledge

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5: Runway Finale
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Added 2 infected ladders to the crashed airliner

Update: 1 May, 2024 @ 2:59pm

addonimage

Update: 1 May, 2024 @ 2:11pm

3.0

The changelog was too big to fit in here, see the full changelog here https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2765243766/4354494516770019906/