Stellaris

Stellaris

Xenology : Traits Expansion Unofficial - Biological Module (3.14.X)
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Update: 15 Apr, 2022 @ 8:06am

Updated thumbnail because of 50+ Leader traits!

Update: 15 Apr, 2022 @ 6:55am

Apex Predator now guarantees two traits: Pertinacious (ruler) and Opportunistic (admiral) which are merged versions of the past three traits. The Annex Module will be updated shortly to support this.

Update: 14 Apr, 2022 @ 4:59pm

Clash of Titans should now do bonus damage against the grey goo and player crisis (Nemesis DLC)

Update: 14 Apr, 2022 @ 4:06pm

Added a new trait from the old-old Xenology mod by Devious.
Apex Predator - Cost four (4) trait points

  • Militarist Attraction: +10%
  • Army Damage: +50%
  • Pop Growth from Immigration: +30%
  • Pop Food/Mineral Upkeep: +25%
  • Pop Growth Speed: -5%
Always generates two traits:
Pertinacious (ruler) - Bonus damage against endgame crises, pops are unhappy.
Opportunistic (admiral) - Bonus damage against FEs, Gate-builders, and Guardians (note: guardians are the internal name for Leviathans)

Update: 17 Mar, 2022 @ 8:40am

Had to update the thumbnail to signify that there are only 45+ leader traits in the mod and not 50+
Also added a global flag if anyone wants to do compatibility patches for this mod.
xte_un_bio_installed

Update: 16 Mar, 2022 @ 4:23am

Greedy now gives a +50% Leader Cost and Upkeep, instead of the +100% to reflect the changes made in 3.3

Update: 14 Mar, 2022 @ 6:33am

Fixed Forecaster spawning on governors instead of generals.

Update: 13 Mar, 2022 @ 6:34am

Megalomaniac should no longer ignore the red text in its description.

Update: 12 Mar, 2022 @ 12:28pm

Added Polish Translation via DeepL
...Man my fingers hurt.

Update: 12 Mar, 2022 @ 10:21am

Forgot to add tooltip for Meglomaniac