Total War: WARHAMMER II

Total War: WARHAMMER II

Mixu‘s Legendary Lord 2 - SFO submod (2022)
Showing 11-20 of 22 entries
< 1  2  3 >
Update: 19 Jul, 2022 @ 11:27pm

Black Guard of Naggaroth lost their unbreakable ability due to Mixu LL2 giving them it at level 7. Fixed this to align with SFO.

Thanks to PeachPatrol

Update: 2 May, 2022 @ 9:30am

Huinitenuchli
Reverted changes, added in some Slann abilities.
Added in SFO maintenance skill.

Tetto eko
Reworked skill tree after reviewing mixu’s skill tree as Culpa had made a lot of changes. Basically gave him a good bunch of Mazdamundi’s skills and abilities, removed a few Slann abilities.
Replaced the Mazdamundi’s red line that Culpa had given Tetto, with Mixu’s red line.
Moved some skills around and made them linkup correctly. (Culpa had renamed all the skills for some reason, but accidently not linked some of them.

Gorehoof (Hero)
Skill tree fixed up as deadly onslaught/throwing axes skill lock choice wasn’t being unlocked by previous skills.

Update: 29 Apr, 2022 @ 9:12pm

- Linked and cleaned up some of the skills in Ramhotep's skill tree.
- Cleaned up some left over data that was in an old DB table that I missed.

Update: 7 Apr, 2022 @ 5:49am

Updated stats for abilities

Update: 5 Apr, 2022 @ 11:08pm

Uploaded the correct file! :\

Update: 5 Apr, 2022 @ 11:03pm

Updated abilties from SFO that hadn't been updated.

Update: 17 Mar, 2022 @ 7:24pm

Fixed Ramhotep not having the necrotect labratory skill linked to previous required skills

Update: 8 Mar, 2022 @ 6:32am

Previous bug comments that seem to already be fixed by the previous submod authors
His "Retinue: Trainer skill" isn't connected to the rest of the tree, making it accessible instantly. (check hero skill tree)
Caradryan - Unique weapon grants him magic attack even though he has magic attack by default - He doesn't have magic attack by default, but once unlocks sword, retains magical attacks even if it's not equipped
Caradryan High Elf unique lord/hero's "Natural Bond" skill, replacing Phoenix default "Attuned to Magic" ability, is arguably weaker than SFO's default. - the Natural Bond hsa all teh atuned to magic bonus, plus 20% charge speed, so it's better and he does not have magical attacks, he gets it from his sword and mount that is removed when they are
Slug he is also missing the LL orange icon. - Fixed
Gorfang Rotgut has dwarven "Undying Oath" ability, rather than a Waaagh!! one. - Fixed
The Dark Elf legendary lord Tullaris Dreadbringer starts with a point in "The Blade of Har Ganeth" skill which is supposed to grant him a unique weapon, but its missing. Dunno if its base or submod issue.
Also, Huinitenuchli doesn't appear to have any of the many SFO changes to Slann in the recent update.
Found a bug with Tetto'eko in campaign, it looks like some of his skills appear twice in his skill tree. As well as whenever you enter a battle as him, his model appears twice; his normal Palanquin model and another model behind him where he's just standing, and he also just dies instantly if he's hit by anything that does damage.
Dark Devotion resource fixed for choas lords

Update: 8 Mar, 2022 @ 5:53am

Update: 8 Mar, 2022 @ 5:16am