XCOM 2
[WOTC] Stukov's War - Ammunition Pack (old)
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Update: 5 Jun @ 12:03pm

fixed a typo

Update: 2 Dec, 2023 @ 8:36am

added support for 4 Ammo-Types in TLM. 3 of those Mitzruti tried to hide in his Perkpack, one is from Metal over Flesh. Also allowed them for Advent if you use TLM for Advent. Also added them to experimental Ammo Deck

Self-Correcting Rounds (bonus aim after miss)
Knife Rounds (bleeding)
Kneecap Rounds (root)
Bloodcursed Rounds (bloodcurse)

Update: 18 Apr, 2023 @ 2:17pm

Corrected wrong Localization

added some minor buffs to the Slayer Ammo. Each one will have a small buff to one of
Aim, Critchance or FlankingAim (between 1 and 5)
removed Elerium cost of Slayer Ammo, replaced with Corpse Cost

added config to change the Hunter Damage (but commented out so it has no effect) Base Game has 2 bonus damage

Update: 17 Apr, 2023 @ 12:49pm

two new Ammunitions:
Chryssalid Slayer Ammo
Trooper Slayer Ammo

Update: 8 Apr, 2023 @ 1:55am

some minor changes

*commented all PointsToComplete so all build times are gone. Should you like that though just remove the ; in front of the lines

*added some rudimentary coloring of the ammo bars if you use the mod [WotC] UI - Colored Ammo Bar

Update: 9 Oct, 2022 @ 9:05am

in preparation for a mod that TeslaRage may release in the future adjusted some costs
Slayer Ammo and a few others won't have build time any more and will be cheaper

Update: 12 Jun, 2022 @ 10:39am

added Weight for some Ammo when using Tesla Loot Mod

Update: 5 Jun, 2022 @ 9:43am

corrected Localizations for Tesla Loot Mod

Update: 3 Jun, 2022 @ 10:31am

nerfed Sentien Ammo Upgrades for Teslas Loot Mod

Update: 2 Jun, 2022 @ 1:35pm

added config to support Teslas Loot Mod