Hearts of Iron IV

Hearts of Iron IV

Millennium Dawn: A Modern Day Mod
62개 중 31~40개 표시 중
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업데이트: 2023년 12월 21일 @ 오후 6시 31분

v1.9.2

AI:
- Fixed AI underflow from the International Market

Balance:
- Increased the workforce reductions from the AI tree
- Added additional research slots to help developing countries catch up
- Rebalanced the Spanish agricultural section to actually give benefits to agriculture
- Increased the buffs from the Autonomous Communities for Spain
- All of the culture opinions for Spain now provide a productivity modifier
- Added a productivity modifier to the generic idea Public Service Investment
- Rebalanced the Danish clean energy initiatives to make it a bit stronger
- Added productivity to the Education Spending
- As you annex a nation you now gain their enrichment facilities
- Removed the give Hezbollah factories decisions

Bugfixes:
- Fixed the Japanese "Kikai-ka Ryodan" hole in the template
- Fixed the Generic Focus "Economic Measures" taking away your 20% resource export income
- Fixed the Danish idea Last Bastions of Corruption were not being removed
- Fixed Comorosian idea for vanilla Export
- Deleted empty Indian focus "Bharat Sarkar"
- Fixed Indian idea for Local market trade
- Fixed the Investment System remove from array error
- Fixed the crashing issues relating to the market
- Fixed Fire in Baku Iran focus not being valid
- Fixed the Pahlavi tree in Iran having a bad prerequisite
- Fixed Hezbollah raid issues
- Fixed is_locked in Ukrainian focuses
- Fixed the AKP tree in Turkey being unavailable

Content:
- NEW FOCUS TREE: South Ossetia
- Added a "Canarios Targeted Subsidies" decision to Spain
- Adjusted conditions for Venezuela focuses
- Added "Petro Dollar" idea back to America
- Adjusted Turkey focus time lengths to be shorter

Database:
- Adjusted the "End Game" victory screen to spawn in 2100 instead of 2070
- Added renewable energy hotspots to Spain, Portugal, Morocco, Tunisia, Algeria and France in areas they hadn't already had one
- Added a Renewable Energy hotspot map mode
- Added hydroelectric power to Spain and Portugal

Localisation:
- Removed the localization in Assume Debt referring to influence.
- Added descriptions to the Danish political parties
- Added a description to the Missile Button similar to the other top bar buttons
- Fixed a number of typoes in the Spanish content
- Fixed typoes in the Venezuela tree
- Fixed typoes in some influence decisions and content
- Fixed Indian localization issues
- Added a tooltip extension to fuel to tell people to look at their energy screen for their fuel consumption.

UI:
- Added a "Average Worker Fulfillment" to the Economic Preview screen

업데이트: 2023년 12월 14일 @ 오전 9시 52분

v1.9.1

AI:
- Improved the AI navigation of the Generic tree to make it more optimal in padding its economic issues
- Improved the Bulgarian AI's navigation through her economic tree
- AI America and otherwise should not willingly accept corruption from Cartel Events
- AI should be more likely to accept assume debt since it's not a penalty
- AI Iran is more willing to fix it's economy
- Assume Debt AI now includes the value of a nation's interest rate since they are being given free debt assistance
- Improved the AI for the Internal Faction events so they're more intelligent of the choices
- AI Belarus is more willing to fix it's economy
- Adjusted some NATO joining AI
- Fixed the Greek AI from leaving NATO on historical focus
- AI now has the ability to invest fossil powerplants when the target country is negative energy balance, more likely the more negative it is
- AI now has the ability to invest renewable powerplants when the target country is negative energy balance, more likely the more negative it is and will only invest in it over fossil plants when you have lots of renewable power generation bonuses
- AI will dynmaically use the international market based on their economy size and if they are under threat of war or not
- Old MD EP system AI has been removed

Balance:
- Reduced money upkeep of helicopter equipment
- Improved Tooltips for Germany to help explain mechanics better
- Removed Turkic Council spirit being given without acceptance.
- Rebalanced the German Renewable dynamic modifiers
- Rebalanced the Spanish Renewable spirits to be better
- Increased the worker requirement for China to offset their insane monthly pop growth
- Added a receiving investment duration/cost to Public Service Investment
- Booned the generic tree "Our Place" from 8% to 10% domestic independence
- Increased Combat Foreign Influence decision to 4% domestic from 2%
- Increased the energy boons from Bulgaria's economic sector spirit
- Fixed stability in the "Dual Currency Period" in DPR and LPR
- Reduced the war time mobilization by ~6% so it's a bit cheaper
- Buffed air attack of long-range missiles weapon module for SPAA designer by 15%.
- Increased the likelihood of positive economic growth events to help those nations in depression so people are aiming towards Stagnation as the main economic
- Infrastructure Investiture project now provides Network Infrastructure construction bonus
- Rebalanced cont focuses a little bit to be stronger
- Rebalanced the GDP/C scaling on the modifier "Monthly Population" to make managing Unemployment easier (Max penalty should be at 60k and it softens the penalty on poorer nations)
- Doubled the time of Military Aid influence action as to push out the influence gain more
- Fascists and Salafi Jihadists can go to Total War without needing to demobilize
- Increase the Ulema/Clergy/Priesthood Stability to 15% and their political power gain to 30% at max opinion
- Removed the "Max factories in State" from the Farmers
- Added Agriculture Productivity and Agriculture Tax Income to Farmers, having the faction gives you a flat 5% workers in agriculture
- Internal factions across the board have been rebalanced including new modifiers from a variety of different areas
- Increased the Unemployment Threshold modifier from Social Budget
- Rebalanced the "Small Company Lists Shares on Exchange" to scale to 4% of GDP instead of 5 flat
- Added starting productivity to Oceanic microstates
- Fixed effects in the Aviation branch of Russia
- Removed the national spirit in the weakened army in the Ukrainian branch
- Significantly reduced the amount of Mafia events you get as Turkey
- Rebalanced the Energy Sector section in the Generic Tree
- Made some tweaks to the Indian tree to make it a big more balanced and utilize newer modifiers
- Maoists rebels in India now reduce productivity in the state
- Rebalanced a number of Greek ideas and focuses
- Rebalanced Switzerland focus effects and ideas
- The minimum bailout you can ask is no $1 billion instead of $0 billion
- India's Petrol Refineries focus now gives Oil instead of Renewable Energy Infrastructure
- Boosted the construction speed of Renewables within the first 15 years of the game
- The "Intelligence Community" now provides benefits to those who have LAR
- Made the Cartel Mechanics more difficult based no your difficulty
- Decrease and rebalance expected spending somewhat
- Added an option for queuing 3 Enrichment Facilities at a time to help the QOL
- Removed the extra 90 day cooldown on building Enrichment Facility
- Rebalanced American Foreign Influence Defense penalty so America doesn't give up it's entire economy to foreign powers
- Reduced aircraft heavy naval weapons strength
- Adjusted Sweden's starting plane designs
- POL military focuses with tech effect now costs treasury. The more valuable effects, the higher cost (MBT > APC > Artillery etc.). Research boosts from military focuses are highly nerfed.

Bugfixes:
- Fixed GEO going alt-history too much.
- Replaced ARM, BUL, GEO ideas and fixed bugs related to them.
- Added a "Do Not Cheat" message to people getting spammed by expired ideas on Germany. Stop cheating to overthrow the Republic!
- Fixed the inability to gain Urban Assault Specialists by fighting in Supercities
- Fixed "Governorates" in Russia Nationalist's tree
- Fixed a bug that prevents the branch of the Oligarchs of Russia from becoming Westerners
- Added stealth destroyers to MIO's with destroyers traits
- Fixed Chinese/Indian border was getting "stuck"
- Fixed German Bundeswehr Reform decisions not finishing if you got above 100% reform and not 100% exactly.
- Fixed Frigates not being able to utilize Nuclear Reactors (damn it birb)
- Fixed Renewable Energy Infrastructure being limited to 3
- Focuses that increase military spending not won't push you into needing to immediately demobilizing
- Fixed Salafist coup issues where you couldn't overthrow a country despite having 100% Salafist (haha pink typo)
- Fixed unit leaders dying but remaining an advisor
- Fixed Wagner Focuses in DPR and VTB
- Fixed the Ottoman path for Turkey not being made available
- Fixed the Turkish focus "Air Superiority Fighters" not giving a bonus to players with BBA
- Fixed the Hindus and Christians Butt Heads flipped option issue
- Fixed the Random Seed issue with the Maoist Indian decisions
- Fixed the Attempted to Coup Us! gaining negative opinion
- Fixed Turkish focus prerequisite where you couldn't go down the CHP path if you did "Maintain Headscarve Ban"
- Fixed China Mars city building event chain.
- Fixed the minimum days on missile production to always be 1
- Fixed an AI check in the influence actions for influence
- Fixed the Indian Join NATO to going to the faction leader if USA is not in NATO
- After forming Scandinavia, Integrate Finland decision becomes visible immediately like for other countries (even though Finland is not part of Scandinavia >:| )
- In order to start forming the North Sea Empire, you need to own the British Isles, not Finland
- Replaced a number of is_puppet checks to is_subject check to fix DLC compatibility
- Fixed the issues where Turkey/Iran/Ethiopia couldn't annex their puppets. Wow! That was fun!
- Fixed bugs related to the Union State of Russia and Belarus
- fixed one of the slots of medium aircraft not allowing medium GP hardpoints
- fixed a bunch of countries starting with nonBBA technologies when playing with BBA
- fixed a bunch of countries not having air forces at game start for non-BBA players
- fixed Russia not having an air force at game start for BBA players
- fixed initial aircraft carrier tech referencing an unavailable nonBBA tech while BBA loaded
- Fixed being able to send all designed equipment for dirt cheap convoy costs
- Fixed focus effect b

업데이트: 2023년 11월 16일 @ 오후 3시 15분

Full Changelog Available on Discord. v1.9.0 is too big to post on here.

업데이트: 2023년 10월 14일 @ 오후 1시 31분

업데이트: 2023년 10월 10일 @ 오전 8시 36분

v1.8.8 - 1.13 Compatch

Bugfix:
- 1.13 compatibility

Content:
- Disabled Vanilla International Market
- Converted MD's Defense Companies to MIOs

Database:
- Removed an unusued Equipment Type "Engineering Equipment"
- Removed an unusued Equipment Type "Land Drone Equipment"

업데이트: 2023년 10월 10일 @ 오전 8시 26분

업데이트: 2023년 7월 27일 @ 오후 5시 58분

v1.8.7 - July Patch

AI:
- AI should now try to have globalized export economy if it has mp optimization idea
- Improved AI focuses so the AI should research more effectively
- AI should now research Special Forces, Trains, Light Drones, and more
- Added more AI will do triggers to help keep the AI from researching 2045 shit in 2030
- AI should no longer research Naval Tech if they don't have dockyards
- AI on harder difficulties gets a research reduction now to assist in keeping them competitive

Balance:
- Rebalanced some of the focuses for Myanmar in the military tree
- MP optimization annexation decisions will no longer annex countries if they are controlled by players
- Rebalanced Speed of Tanks,APC,IFV and SP ART equipment to prevent extreme late game speed
- Rebalanced some designer companies bonuses to provide more adequate modifiers based on quipment type
- Rebalanced Armenian post-2008 economy tree.
- Removed pp requirement from diplomatic focuses.
- Tweak the requires of Democracy Focuses of China
- Reduced Desperate Defender's dig in speed
- Rebalanced the Manipulate Politics button
- Upped the weight on End of Cartels so the event fires sooner
- Buffed End of Cartels a little bit
- Tactic swap frequence increased from 36 to 24
- Land unit training xp gain increased from 0.0025 to 0.0035 - should be around 40% faster training
- Max AA damage reduction decreased from 0.95 to 0.90
- Removed railway gun bombardment from "elevated engineer corps" spirit, replaced with +10% max entrenchment
- All army spirits reducing xp gain reduced from -50% to -10%
- Increased bonuses provided by corruption events
- Decrease damage done to planes by strat bomber by 10 times
- Decrease overall damage of strat bombing from 45 to 20

Bugfix:
- Fixed localization errors in the Iranian revolutionary tree
- Fixed party icon not appearing for one of the Iranian parties
- Fixed invisible army XP icon for ukrainian decision to "Reform the army"
- Fixed still having British Special Treatment once you left EU
- Fixed missing shared slots for Myanmar's dockyards
- Fixed a focus in Myanmar's tree that didn't give you the naval bases
- Fixed the Lehman Brothers Event Doubling Up costs
- Fixed Reclaim Eritrea focus for Ethiopia requiring ERI to be a puppet
- Fixed typo in Early Cold War Assault Cannon
- Reducing taxes as France should in fact now reduce taxes
- Fixed Japanese faction bugs in the tree
- Fixed Kurdistan fighting NATO like One Punch Man
- Fixed Shepard's Party Icon for the USA
- Annex oceania decision now actually annexes whole oceania
- Creating and joining faction via mp decisions will now correctly remove you from NATO/CSTO
- Fixed Libya not getting annexed by mp decisions
- Fixed UK having non-nsb arty tech with NSB dlc
- Fixed UK not getting correct "Saxon"
- Fixed carrier wing bug related to overstacking
- Fixed Duplicate Italian leader on Padania secession
- Fixed 127mm gun IV bug that prevented module usage
- Fixed typo in an Italian utility vehicle name
- Fixed Georgian Communist tree focus requiring itself.
- Fixed S.A.Rs cannot use its current flag and name
- North Korea leader in 2017 is historic now
- Blue Water Expert and Green Water Expert are now earnable
- Desperate Defender can now be earned while defending
- Fixed the display for a focus effect in the French tree showing the wrong thing
- Redid the French space program income. It should no longer bug after ten launches
- Fixed division names from focus Flames in Baku!
- Fixed Donbass war still being active when Ukraine capitulates
- Fixed an exploit in the Investment System
- Fixed GCC focus "Regional Upheaval"
- Now brazilian focus "Anti Corruption Measures" will be bypassed if you already have very low corruption
- Fixed having NATO membership applications for USA if they are not NATO member, now any major country in NATO will have applications instead.
- Cartel decisions should now cancel when you get end of the cartel event so them pesky
- Fixed SOV units having invisible SP AA brigade
- Fixed gap in one of SOV unit templates
- Fixed Musandam Invasion requesting the non-MTG tech.
- Fixed Battlecruisers and Battleships being free

Content
- Revolutionary Iran will no longer start with IRGC generals, instead new generals will be given
- New Italian starting division templates, added 2 missing Italian brigades
- Added small decision to ask for Donbass reintegration in case Ukraine is Russian puppet
- Redid German division templates for more accurate representation
- Fixed name prefix for Chinese Navy.
- Expanded Namelist for New Zealand Navy and Mexican Navy.
- Added Names for Burma, Thailand, Indian, Portugal, Bosnia, Syria, Iceland, Romania, Poland, Norway, Latvia and Lithuania Navy Ships

Localisation:
- 38th Parallel Decision's title Localisation reworked
- Fixed typo in Spanish ideas for Deindustrialization
- Fixed typo in the Aux Electrical Engine tech and module
- Added a display for the Equipment Purchasing system for people to see the current procurement time
- Clarified how to cancel a auto influenced nation
- Fixed the loc for the Debt War to make more sense

UI:
- Added a shift click to the auto-influencing button to clear all currently influenced nations at once

업데이트: 2023년 7월 2일 @ 오후 12시 43분

v1.8.6 - Hofix

Bugfix:
- Fixed the Auto-Influence only influencing the first one
- Fixed the Auto-Influence not correctly applying spread_influence
- Fixed Kim's Successor Focuses, which lead North Korea can change its leader normally after Daddy Kim's death
- Fixed UNSC decision trigger of Unified Korea
- Fixed Russian loc

업데이트: 2023년 6월 29일 @ 오후 6시 35분

v1.8.5 - June Patch

AI:
- Fixed the AI investing in states that are below 50k pop or inhospitable
- Expanded the AIs ability to determine if a low pop state is worth investing in
- Changed some AI evaluation for states to make them more in relevant places
- Infrastructure investments now considers a states resources to determine if it needs an investment
- AI will evaluate whether a state has a free building slots
- AI will evaluate whether to invest fuel silos
- Ukraine now should finish LPR + DPR in case SOV does not exist
- Ukraine now may pick up a fight with Russia if its strong enough
- AI Comoros should no longer pursue the French focuses at the end of the tree
- Indonesian AI will be more likely to combat Salafism
- Tweaked AI behavior for Finland so they don't declare war on Russia

Balance:
- Most countries now will no longer lack basic equipment on start - they still may lack AFVs etc
- Rework division templates for: FRA, ITA, GER, CHI, JAP, POL, SPR, SOV, UKR, ARM
- Added civilian techs for most countries of 1st and 2nd world
- Remove the pp cost of "The End of Arduous March"
- Removed more influence requirements for Ukrainian tree
- Balanced Iranian political power & stability gain being excessive
- You now need to get 50 opinion with a EP seller to purchase equipment
- Aceh will now have an option to join Indonesia, rather than being fully annexed
- The national spirit which gave a -95% attack debuff against Aceh for Indonesia is now visible (Was hidden before)
- Increased the PP gain from refusing Economic Aid timer (90 days to 180 days)

Bugfix:
- Fixed the auto influencers automatically deleting when you set one
- Fixed Korean unification event for Unity Government/South Lead unification
- Fixed Azerbaijan hunta event firing multiple times, setting incorrect party in power, and referring incorrect leader in description
- Fixed Kim's Successor Focuses, which lead North Korea can change its leader normally after Daddy Kim's death
- Fixed ability to get Azov brigade as Ukraine with emerging/non-aligned outlook
- Removed Bill Clinton from leader list so he stops being immortal
- Fixed Ukrainian Revive the Ukrainian Navy naval base not being built properly
- Fixed Great Lakes Confederation having a core in Portugal
- Fixed Agency Icons not working properly
- Fixed a crash in Singapore's Operation Enticement
- Corrected spelling errors in Indonesian content
- Wahids impeachment should now function correctly
- Fixed a display error in the Spanish tree for the Monarchists
- Fixed a bug that merged all italian starting afv versions of a same type into one
- Fixed egyptian oil deal italian focus wrong state bug
- Fixed a situation that could prevent you from receiving a roman expansion casus belli

Content:
- When a civil war triggers, both sides now get a debuff to slow down quick civil wars. The debuff will slowly go away
- Reorganized Iranian Political Tree & added 2 new paths
- Added new GUIs for Iranian decisions & mechanics
- Add Macau SAR to the game
- Significantly increased complexity of Italian Civil Wars through modifiers that slow down the fight and the spawning of volounteers
- Added more decisions to Italy to interact with internal factions
- Updated Starting Italian armored vehicles templates, added otomatic as a suboptimal (but sexy) unique tank design
- Added more decisions to fight mafia and slighlty rebalanced mafia power drift
- Added one more italian enviromental policy

Graphics:
- New political icons for SLO
- Fixed the white box issue for people using DX11/OpenGL
- Fixed Iranian 3D Infantry model from glowing (Should be orange camo now)
- Fixed the compression on agency icons so they should now function in-game properly
- Fixed quality issues in the tank profiles for the designer
- Fixed intelligence agency logo for Indonesia
- Fixed the UI bug for the advisor trait type

Localisation:
- Renamed "2nd Generation tank hull" to "2nd/3rd Generation tank hull" so I am left at peace at once
- Fixed Advanced Heavy Howitzer description
- Japanese localisation adapted(Even we have no Japanese localisation file at this moment)

Map:
- Modified state layouts for Chad, Burkina Faso, Mali and Niger in preparation for Libyan content
- Add Macau and Kalmykia
- Adjustment for Israel and Palestine
- Fixed a character in province number 13537
- Fixed "Isfahan" province being called "Ishafan" in central Iran

GUI:
- Combined the integrated/naval air defense system and removed the missile system ideas from the ideas.
- Added a display in the Integrated Air Defense tab with the modifier

업데이트: 2023년 6월 29일 @ 오후 6시 28분