Hearts of Iron IV

Hearts of Iron IV

Millennium Dawn: A Modern Day Mod
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Aktualizacja: 8 sierpnia 2024 o godz. 16:06

v1.10.3

Achievements & Ribbons:
- Added achievement Diamonds Are A Ruler's Best Friend: "Extract over 500 precious metals"
- Added achievement Botswana: "As Botswana, research Human Imitation AI"
- Added achievement Captain Planet is Done With Your Shit: "As Botswana, have 0 poachers and have the Kalahari Desertification at its lowest level"
- Added ribbon Naledi Ya Botswana: "Reduce AIDS infection to its lowest level"
- Added ribbon Botswana Defence Force Conduct Valour Cross: "Be at war with a country 5 times stronger than you"
- Added ribbon Botswana Police Medal for Meritorious Service: "Solve the Zimbabwean refugee crisis"
- Added ribbon Botswana Teachers Silver Jubilee Medal: "Increase the literacy rate to 90%"

AI:
- Made the AI for Africa more dynamic to ditch the CFA Franc
- Made the American AI more likely to intervene in Haiti when George Bush is in power
- Fixed the AI being unable to build enrichment facilities

Balance:
- INCREASED PRODUCTIVITY: NKO, CUB
- Reduced the amount of income from Agricultural Districts
- Increased the worker requirement from Agricultural Districts
- Increased the building cost for network infrastructure
- Added expected Administration Spending modifiers to the French ideas
- Increased the investment duration for all investment projects by 10% (they needed to be slightly slower anyways)
- Increased the Reduction of Workers in the AI tree in the Internet techs
- Added a penalty of energy consumption per office sector to represent the insane amount of energy for AI
- Added a Energy Use multiplier and Supply Consumption buff to Elite AI difficult
- Removed the Agricultural District/Agriculture income from the Farmers faction since it causes a double tax gain situation
- Conscription laws reduce migration rate on Partial Draft and Draft Army
- Limited the 1000 Debt button requiring you to have at least 1t in GDP to take 1t in debt
- Increased the likelihood of Ag District conversion events
- Retweaked Chinese PLA Business Ventures idea with new modifiers
- Internal faction opinion that is over fifty will now tick down towards 50
- Added more starting techs for POL in armor category and locked C3ISTAR equipment
- Removed the stability penalty, added productivity, reduced research penalty from Corruption
- Five Year Plan will now give Communist Cadres opinion
- Nationalizing assets from the Communists will give Communist Cadres Opinion
- Rebalanced some of China's Communist Cadres and Military gain to make it easier to do specific things
- Slightly increased manpower given by mobilization
- Made it so that you need to be friendly with Russia to pass through the Volga-Don Canal
- Changed weights of units for traits and icons

Bugfix:
- Fixed a couple focuses for France where the Stage: focuses were going to the wrong continent
- Fixed the migration mechanic giving inverse logic productivity
- African Investment Bank now gives +2% ROI instead of +200%
- You can now actually do the African Union focuses
- Fixed the Agricultural Districts getting ridiculous production buffs on high productivity
- Fixed the incorrect party description for Venezuela Military Junta being South Ossetian for some reason
- Fixed the Nigerian parties not properly showing their icon in coalitions
- Fixed the starting Mexican elections
- Botswana's Buy Gunships focus now correctly gives helicopters into stockpile
- Botswana's Replace F-4s focus now works even if you are a poor person without all DLC
- Fixed the debt button not being able to be clicked when you have "Incoming Financial Collapse"
- Fixed the double infrastructure for Kanto if you take Automotive Industries and then the Northern Expressways in the Japanese tree
- Fixed broken NSB focuses and a broken Armenian purchase focus
- Fixed an issue with Balance of Powers being hidden under autonomy GUI
- Fixed the CHE coring ARM decision
- Fixed the unit leader transfer issue in West Indies Federation decision
- Fixed an Libya decison trigger issue
- Fixed some typo between Cat_/CAT_
- Fixed the some swap_idea issues causing duplicate idea
- Fixed STATE_TRANSFER_ADD_CORES event, it should work now
- comoro_events script cleaning
- Changed the population in ledger from k(which actually is 10k) to M, ledger table can display the proper population now
- Fixed some city gfx missing
- Fixed the Libyan focus redundancy where you had to do both "Influence Kuwait" and "Influence Yemen"
- Fixed the Central Asian Focus Tree focus "National Council" allowing you to gain the popularity of people long dead
- Fixed an incorrect dependency in the Estonian Focus tree for the final military focus
- Fixed the European Union game rule not working as intended
- Fixed the migration mechanic incorrectly showing a different value on game start
- Fixed some Spanish decisions not showing up properly if you do not have elections
- Fixed infiltrated assets invaliding after a save game load
- Khamis Gaddafi will no longer be a rival to Mutassim if Mutassim is dead or exiled
- Fixed Libya's Increased Tourism applying twice
- Fixed the CV 2035 being unable to be unlocked for non-MTG
- Fixed the international system renting of specific PMCs self-influencing
- Fixed the inability to ban the Moderate Islamists as a non-Muslim nation (gotta ban the Islamists)
- Fixed Eastern Europe graphical culture wrongly assigned to Asian countries
- Fixed incorect Polish army general portraits
- Fixed a bug where the Iraqi flag was displayed incorrectly
- Fixed a bug where Kurdish soldiers were starting on Iraqi territory
- Fixed Jay Garner being captured by American forces instead of Saddam

Content:
- Increased the priority of French decisions so they appear near the top rather than the bottom of the list
- Reworked Irans Parliament system
- Adjusted the Turkish PKK mechanic in order to allow you to end the insurgency if compliance is 100% in Kurdish states
- New event chain for Iraq if it goes down the Shi'ite path
- Reworked Botswana's anti-poaching mechanic to be less of a clickfest
- Reworked modifiers of Coal Powered Nation/Renewable Powered Nation for Botswana
- Rebalanced a lot of Botswana's tree (focus durations, monetary costs, bonuses etc.)
- Added Army General for POL
- Reworked Liberia's political parties, leaders and generals
- Hezbollah's Al-Mansar focus now also adds the idea to Palestine/Hamas
- Adjusted some Kazakh focuses to give ag districts instead of building slots
- The Ace Pilots can now be female
- Reworked Libya's Oil Nationalisation mechanic to make the economy a bit more stable

Database:
- Rebuilt KOR, JAP, CHI, and TAI OOB, stockpiles, and variants. Also UKR+IRQ OOB fixes
- Removed variant version numbering for most majors
- Rebalanced Vietnam's building placement so Ho Chi Minh city has buildings
- Added Geothermal Energy Production to the following tags: USA, MEX. KEN, ICE
- Large-scale replacement of PNG format to optimize operation efficiency
- Added accurate Division namelist to Russia+Korea
- Coptic Egypt can now take the "The Clergy" internal faction

Graphics:
- About 60 3D models and texture
- Complete equipment GFX + 3D models update for China, South Korea, Japan, and Taiwan
- Partial equipment GFX + 3D models update for Poland, Czech, Kurdistan, Israel, Hezbollah, Iraq, Russia, USA
- 80+ high quality Aces portraits for Asia and USA
- Set of new landmarks. Eiffel tower: Golden Gate, Basil Cathedral, Christ Redeemer, Statue of Liberty, Capitol and Obelisk, Kabaah, Dome of the Rock, Great wall,
Pyramids, Empire States Building, Okayama Castle, Himeji Castle, and Fujisan
- Set of new generic modern buildings. Airport, Naval Base, Supply Base, Factory

--- Rest of the changelog is on GitLab

Aktualizacja: 11 lipca 2024 o godz. 17:48

v1.10.2

Achievements:
- Added achievement Africa Paradis: "As an African country, form the United States of Africa and have a higher GDP than any European country"
- Added achievement Gaddafi? More like Gooddafi: "As Muammar Gaddafi, rule over a democratic Libya"
- Added achievement Gaddafi? More like Baddafi: "As Muammar Gaddafi, dismantle Libya"
- Added achievement No Gods or Kings. Only Man: "As Muammar Gaddafi, choose something different. Choose the impossible. Choose rapture"
- Added achievement F is for Family: "As Muammar Gaddafi, have all your children be either dead or exiled"
- Added achievement T-Posing: "As Libya, have Tibesti and the Tuareg State as subjects while they own all their core states"

AI:
- Improved building production AI getting the various nations to focus more on productivity buildings for longer term gain
- Enabled the AI to build the new Agriculture Districts
- The AI should now reject investment offers of buildings that require power if they have unfulfilled energy requirements
- Encouraged the AI to pass the Charter of Fundamental Rights first before other laws
- Disabled the AI for the Nuclear System for the time being until we rehash the Missile System
- Fixed the European Union AI from not providing IPA to EU Candidates (no not the beer)
- Turkey should be less likely to bail out Greece while it is in debt throes
- Improved the AI with Enrichment Facility rejection so they consider more factors
- Improved the AI for the research slots so they don't have open slots available
- The AI should now research SAM missiles to help them out a bit
- Improved the French AI when it comes to the Central African Republic Bush War in 2006 always escalating
- Improved AI for peace deals for China, Iraq, Kurdistan, Nigeria, Ukraine, Saudi Arabia, Serbia, Russia and America

Balance:
- Reduced the amount of fuel consumed by non-electric (population) sources
- Buffed the Fuel Silo storage from 100 to 200
- Adjusted MAD productivity
- Adjusted the GDP/c Monthly Population to always be positive
- Rebalanced some of the ideas for the European Union
- Rebalanced Greek focuses in the Economy tree to make it less of a pain in the ass
- Reduced base yearly population growth from 0.01 to 0.008 to accommodate for the migration system
- Reduced the Welfare law monthly population and spread it more evenly among the laws
- Reduced the Foreign Influence Modifier to America
- Removed the requirement of needing to have Corruption Level of 7 or lower to do deradicalization campaigns
- Removed the Internal Security requirement to conducting Police Raids on Terrorists
- Reduced and increased some POL national spirit modifiers and changed some of them to permanent spirits
- Country of Peace national spirit in POL can be reduced now in every political branch
- Added a clamp to all missile production types of 5k missiles at any given time since people can't practice self-moderation
- Capital Ships are 50% cheaper in peace deals
- Screen ships are 80% cheaper in peace deals
- You can no longer form both the United Arab Republic and the Arab-Maghreb Union at the same time
- Having the International Sanctions idea now prevents you from accessing the weapons market
- Added a 750 construction increase per level of network infrastructure to hamper some snowballing in later tiers
- Added a dedicated countermeasure slot to planes

Bugfix:
- Fixed an issue where the Base Fuel Gain of a nation wasn't quite accurate
- Fixed a visual display for the North Korean succession decisions
- Fixed a bug with Iran not having F-14 Tomcats in their stockpile (For BBA Players)
- Fixed a bug where the Petrov section wouldn't be able to remove the Corrupt Oligarchy
- Fixed the Haitian opinion modifier "Reparations Demanded" incorrectly applying to Haitian opinion of France
- Fixed the French NEPAD decision incorrectly decreasing construction speed
- Fixed a display error in the Money System showing that everyone was paying for the NEPAD sponsor when its really just France
- Fixed a Spanish error for the focus "Revised Military Interventionism" requiring more tension limit
- Fixed a Spanish error where it incorrectly reduced the Greens popularity in Environmental Deregulations
- Fixed a Spanish error where the focus "Reconnecting with Our Roots" would have no effect if you didn't have the labour unions
- Fixed a Spanish event error where it would incorrectly show you that you're getting the event "Blaming the ETA" despite you blaming the Islamists
- Fixed a NATO decision error where you can join NATO Nuclear Sharing despite already Nuke Sharing
- Fixed a NATO decision error where you can gain opinion of America as America
- Fixed a crash when anyoned tried to puppet Israel upon it's capitulation
- Fixed Counter Terror "Coordinate Decapitation Strikes" LAR Operation
- Fixed Auto-Influenced countries continuing to remain in the list despite not existing
- Fixed the Spanish Airbus Helicopters MIOs not being associated to the right parent MIO
- Fixed being able to integrate Formable nations without owning everything required for the formable
- Fixed the Counter Terror advisors remaining after war declarations
- Fixed a display issue in the CT system not showing Threat Level/Radicalization min/max
- Fixed a crash related to puppeting a non-Arab country as the UAR
- Removed double Kosovo from the Bookmarks
- Fixed the Small Arms Manufacturer being available to Greece
- Fixed the European Parliament Timer not working as intended
- Fixed the idea ETA not being present on game start for Spain
- Fixed a localization error where the Hezbollah Border War with Israel would give you Shia related descriptions despite being Israel
- Fixed bug that Chinese didn't have SPAA in 2000s
- Fixed Polish military tech boosts not working with NSB and BBA dlcs
- Fixed Polish focuses that add buildings to bypass when building cannot be added
- Fixed Polish Visegrad branch not available when annexed requested countries earlier
- Fixed French CNES popularity public support
- Fixed Kosovo focus making you get negative euroscepticism
- Fixed the Keystone Pipeline instantly finishing
- Fixed a spamming error regarding the has_idea and has_country_flag EU_candidate
- Fixed the Serbian decision "Appeal to Nationalist" providing democratic support instead of nationalist
- Fixed Iraq's focus effect "Outlaw Opposition" which would ban Ba'ath Party
- Fixed being able to take debt while the mission "Incoming Financial Collapse" is active
- Fixed the Spanish regarding the Gibraltar Referendum Rock event not giving options
- Fixed a bug where the home country of PMCs could not hire PMCs within their country
- Fixed a missing leader for the SNA in their current event
- fixed a missing event for Denmark regarding purchasing Fighters
- Fixed the agricultural events where you could embargo yourself
- Fixed a number of provincial errors in various focus trees
- Fixed a division template being created after a unit creation in the Central Asian tree
- Fixed Egyptian Helicopter Operator purchase from France causing crashes
- Fixed visual issue in Economic Preview menu where it included subject military factories.
- Fixed energy and defense cost calculation to not include subject military factories for the overlord.
- Fixed the Central African Republic event firing more than once a month
- Fixed Crete starting at 0% taxes when released
- Fixed Libya starting with too low GDP
- Fixed the Tuareg State not having any techs when released
- Fixed a influence bug where you could spread influence and gain influence at the same time with the auto influence report off
- Fixed the missing parent class for the Futuristic Integrated Missile Radar Control for MTG ships
- Fixed that Chinese Focus "End US Hegemony" requirements cannot be properly met
- Fix

Aktualizacja: 11 lipca 2024 o godz. 17:29

Aktualizacja: 13 czerwca 2024 o godz. 18:09

v1.10.1

AI:
- Fixed the historical AI inaccuracy where the Communist Party of Cuba wouldn't take the Pro-LGBT Policies
- Cleaned up an Operation Enduring Freedom AI strategies so they're more performant friendly
- Added a two week delay to the EU AI from proposing a new law giving the player an opportunity to put their own laws up to vote
- Added a two week delay to the EU AI from proposing a new Euro Council law to give the player a chance
- Fixed the American AI trying to garrison the US Naval Base despite leaving it
- Fixed the European Union AI from immediately taking Offices giving no chance to players to return
- Fixed the AI of Myanmar always bankrupting immediately
- Made the AI less likely to propose trade agreements/debt/mutual investment treaty while it needs political power

Balance:javascript:SaveChanges()
- Removed the armor value from "NextGen Design Mindset" since helicopters typically don't have armor
- Reduced default influence gain from 2% flat to 1.5% flat
- Reduced SOV tank stockpiles
- Increased the construction time for a number of building types
- Increased the PP cost for Proposed Trade Agreements
- Made Chechen slightly stronger. They now start with insurgency doctrines.

Bugfixes:
- Fixed all of the intro focuses bypassing for Serbia
- USAID will cancel if the USA no longer exists
- Fixed kosovo uprising focus for Serbia having incorrect party checks
- Fixed several localization errors in the Iraqi tree
- Fixed missing bypasses in the "Era of Saddam" focuses for Iraq
- The Kuwait Naval base will now be given to Iraq if they win the war against the U.S.
- Fixed an issue with the Iranian parliament event firing twice
- Fixed the French Aggressive Expansionism being non-functional due to a typo
- Fixed the colorization of Monthly Productivity Growth in the the Corporate Tax Rate being red when it is positive
- Added Belarus to the SCO Map Mode
- Fixed the localization error for the "Central African Republic Requests Support" to France
- Fixed the display error in European Council Voting
- Fixed the crash from the Egypt buying a carrier variant
- Fixed the positioning of the European Union GUI opening button so no overlap for players without La Resistance
- Fixed French focus about cooperation with the FSA
- Fixed the Merc SpecOps SandLine Unit template having a weird gap
- Fixed some missing localization for a couple random research bonuses
- Fixed game rules giving the illusion that they work
- Fixed broken tooltips in the Italian tree
- Fixed the 2007 EU Enlargement requiring a different law then it should
- Fixed the French focus tree for the extremists not being able to go the aggressive expansion position
- Fixed United Arab Republic autonomies disappearing after uniting it
- Fixed a bug with the U.S. not being able to annex its puppets
- Fixed equipment designer GUIs to be compatible with current update
- Fixed variable reference in EU
- Fixed a bunch of incorrect productivity values for nations
- Counter Terror "African/ME/Asia Influencer" now updates every time a recalculate is done
- Fixed a display bug with the Ba'ath party for Iraq
- Fixed an issue with the post war focuses for Iraq being unavailable if the U.S. collapsed
- Fixed the inability to be added to a Permanent Investment Target list for an AI nation
- Fixed an issue with Iraq continuously inviting France to their economic union
- Fixed Paradrop bug with aircraft
- Fixed a bug with quadcopter drones. No more internal bays for you!
- Fixed GFX bug with land doctrines
- Fixed a bug with Kosovo being unable to appease Serbs
- Fixed a bug when forming the USoE; the treasury should now actually gain money, and the Earth's orbit is no longer a wall of overflow satellites
- Fixed doctrine bug on long basic training
- Fixed a bug with air doctrine Dedicated Air Force Manufacturing: it no longer will super stack on small plane variants
- Fixed a bug in MIOs that was allowing overstacking of production debuffs
- Added missing General Dynamic company for US APCs
- Added missing XP to USN/USMC planes
- Fixed an error with US squadrons for players without BBA
- Fixed a graphic error linked to ships blinking/rotating

Content:
- The Communist Party of Cuba can now take the pro-LGBT policies
- Added HLS, SMA, MNC, ADO, and LIC to the possible European Member States
- Added a "Propose Mutual Investment Treaty" mechanic which should allow you to request AI nations to invest in you as well as gain a buff for investing in other nations
- Adjusted quadcopter production values to fix cost issues
- Improved French OOB, added 50 brigade names to their library
- Refined French and Russian starting stockpile

Graphics:
- Added unique graphics to the "Pillar of Counter Terrorism" and "French Foreign Legion" idea icons
- Added new Franch plane model for non-BBA players which already implement into BBA in 1.10.0
- New models for Germany
- New models for France
- Added some missing models/gfx to the NSB library

Game Rules:
- Added 1% and 1.5% for Influence Spread Gain to Game Rules

Localization:
- Added new and improved localization to the European Union
- Improved the localization for the Diplomatic Actions

Performance:
- Cleaned up more European Union display scripted localization that was not needed

Quality of Life (QoL):
- Added a notification to notify the player that an European Office is available
- Expanded the information available for each resolution
- Added a flow chart to the MD Wiki which is now viewable in game via the new "?" button

Aktualizacja: 13 czerwca 2024 o godz. 18:01

Aktualizacja: 6 czerwca 2024 o godz. 17:32

Achievements:
- Added achievement It's All Françafrique to Me: "As France have all of Africa under your control"
- Added achievement the Return to Charlesfort & Ft. Saint Louis: "As Bourbon Monarchist France occupy South Carolina & Texas"
- Added achievement Truly Better than Napoleon: "Before the year 2010 have London, Moscow, Stockholm, Istanbul, Rome, Madrid, Cairo and Tunis under your control"
- Added achievement Ils sont le fléau des gens occupés: "As France become the sole superpower"
- Added achievement He who has iron, has bread.: "As Communist France have maximum spending on all laws except Police and Military, and all existing countries in Europe also be communist and subjects of France."
- Added achievement U AR Great: "United either the United Arab Republic or the Federation of Arab Republics"
- Added achievement Lawrence of Arabia: "As the United Kingdom, send volunteers to the United Arab Republic or the Federation of Arab Republics"
- Added achievement In fact, anyone outside of America is technically an A-rab: "As the United Arab Republic or the Federation of Arab Republics, be the only country in addition to the United States to exist"
- Added achievement Are You Sure That's Enough?: "Control at least 90% of Arab GDP before unifying the Arabs"
- Added achievement But In The Interest of Full Disclosure, I have to say, I hate A-rabs: "Defeat the United Arab Republic or the Federation of Arab Republics in a war"

AI:
- Reworked AI stockpile, production, and target templates
- Removed AI dump decisions to monthly tick - should increase performance negligibly
- Hezbollah should now send volunteers to Shia countries properly
- Added additional AI strategies to Greece for them to behave more logical
- Added new Naval Equipment AI Designs for North Korea
- Updated North Korean Naval AI to change fleet composition upon Reunification (They should go for a more Blue water navy than a Green Water Navy)
- Added Difficulty Based AI to European Union to the AI
- Improved AI for France so they should act more like France and not just chill in Europe
- Fixed Special Forces Doctrines AI not properly taking SF doctrines
- After the expiration of a office the AI will wait two weeks to give some room for the player to take an office
- The AI will now move to a different EU law if they recently failed a law
- AI will now try to push for the historical expansions of the EU on historical AI
- France should now intervene in Afghanistan alongside the other coalition partners

Balance:
- Increased Strength losses in combat by (around 2 times greater), to make losses more realistic and decrease amount of 0 losses in combat
- Added a Monthly Productivity Growth penalty to high corporate tax rate
- It is now a blocker that if you have 15% Chinese/Russian influence you can't join the European Union
- Government Popularity now provides Drift Defence Factor of more defence the more popular you are
- Decrease expected military spending for Emerging conservatives and neutral liberals by 0.5 - from 3 to 2.5 and from 2 to 1.5 respectfully
- Medium military spending(level 4) is now maximum expected spending during peace
- Gigantic military spending(level 6) is now maximum expected military spending during war
- Removed the treasury requirement from the Espionage system so you can bankroll it like other decisions
- Lower power ranking now has a penalty to Foreign Influence when influencing abroad (Superpower can influence anywhere without any reductions)
- Added additional game rule sliders for a number of new countries
- Added Army Personnel Cost increase to Night Vision techs
- Reworked the French OOB so it's closer to IRL strength. (Note: Conscripts and reservists not represented)
- Added a monthly Domestic Independence Tick to make Influence slightly harder
- Russian troops now start in siege position around Grozny
- Add the ability to bankroll the enrichment facility
- Changing government for Salafist on electing a Salafist
- Adjusted air base sizes by half (50 per level)
- Adjusted Wir Wing Sizes to (50 from 100 per wing)
- Changed lethality in air combat to account for Air Wing size adjustment
- Combined the naval techs for guns to streamline some MTG research (saves about a year, go figure ship go research)
- Increased the amount of money earned from international market purchases
- Low/High Price Points for the market are now implemented. Low decreases the cost by 20%, and high increases by 20%

Bugfixes:
- Fixed a bug when the opinion modifiers reached 100 or -100 due to an incorrectly configured decay
- Better focus filters for Wagner.
- Fixed Rojava Libertarian party name showing up as ROJ.Neutral_Libertarian
- Fixed AI not getting 2035 light tank hull template
- Fixed the event description of the Korean focus "Demand an End to America's Presence"
- Tweaked effect of the focuses of South Korean Aircraft caused by BBA dlc
- Fixed the focus effect of the United Korea Military Tree
- Fixed Polish event for Russia
- Fixed a requirement for Turkish spirit "Party Rumours" being visible to everyone in the political tab
- Fixed the Orchestrate Coup operation improperly checking for Salafist when it should check for nationalist
- Fixed Enrichment Facility bug not building three enrichment facility
- From now on "Putin Systimatic Protest" will remove in liberal Medvedev path
- Fixed Polish AI choosing conservatives political branch right before branch disappearing, causing AI to stuck forever on unfinished focus
- Fixed an error with the autonomy levels for parties nations that let them bypass country flags set in place for independence requirements
- Fixed wrong tt for China Mars colony focus
- Fixed the Infiltrated Asset tokens disappearing
- Fixed invalid starting templates for France and Ukraine
- Added a upper limit to HEU/LEU to a max KG of 2000000
- Fixed Maphilindo not being able to integrate Malaysia
- Fixed the Opinion Modifiers for Singapore not properly degrading
- Fixed a broken Austrian party icon config
- Fixed the starting setup for the releasable Kashmir
- Fixed the Export Value being "code language" until you click another screen
- Fixed no EU tree show up for Bulgaria
- Fixed some EU tree position to avoid collision
- Fixed wrong Bangladesh province error
- Fixed a Singaporean logic error in the focus tree
- Fixed a broken European Parliament icon
- Fixed Black Sea country trade path dead lock error
- Fixed Canada getting a free bumping to Neo Imperialism
- Fixed Armenian focus about NATO integration
- Fixed PLZ-05 from historical decisions having incorrect modules
- Fixed AI designing non-producible PLZ-05
- Fixed Canada leaving NATO if they are neutral
- Fixed Polish AI getting stuck while doing focuses
- Fixed Polish AI leaving CSTO in Korwin path
- Fixed employment modifiers not working correctly for offices
- Fixed Quebec completely erasing CAN cores on rebelling
- Fixed display error in GDP/C tooltip
- Fixed Malaysia being counted as a Middle Eastern nation instead of Asian in regards to power ranking
- Removed duplicate equipment variants from Egypt
- Added Answer events for Indian Proposal to U.S. to remove Pakistan from MNNA list Event
- Fixed a Somali nation starting with the wrong ruling party
- Fixed an inconsistency with the Senegalese Civil War
- Fixed AZE focus tree giving western drift instead of neutrality one
- Added attack helicopter category to land unit special forces recon doctrine
- Prevent North Korea from going down the nuclear focus tree unless certain conditions are met
- Fixed being able to get income from expenses
- Removed Finnish unique names from Japanese CV fighters.
- Fixed duplication of namelists on SOV Ships
- Fixed a Spanish event not firing properly for the Princess Cristina mini-crisis
- Added clamps for th

Aktualizacja: 20 marca 2024 o godz. 17:19

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