Hearts of Iron IV
Millennium Dawn: A Modern Day Mod
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Обновление: 12 дек. 2024 г. в 17:25

Обновление: 15 ноя. 2024 г. в 21:55

Обновление: 15 ноя. 2024 г. в 16:33

Обновление: 15 ноя. 2024 г. в 15:08

Обновление: 15 ноя. 2024 г. в 11:05

v1.11.0a hotfix

Bugfix:
- Fixed the paratrooper_raids from vanilla spamming a has_tech check bloating the logs
- Fixed an improper visible check for the idea "Lacks International Recognition"
- Fixed freezing for non-MTG owners
- Fixed some production costs for IRBM/ICBMs
- Fixed some small minor errors for nations
- Fixed some other small bugs in the UI
- Fixed a crash with Syrias "Statement of 100" Event

Обновление: 14 ноя. 2024 г. в 21:50

Обновление: 14 ноя. 2024 г. в 20:07

v1.11.0

Achievements:
- Added a tooltip to clean up the tooltips for the African Nation achievements

AI:
- Added an exception to the leave NATO for Spain so Unidas Podemos will leave NATO
- AI Russia should no longer do "Challenge NATO" focus if its already at war
- Improved the purchasing AI for nations who are buying reactor grade fuel ensuring some rivals aren't purchasing fuel from one another
- The AI will now liberate Kosovo, Montenegro, and Vojvodina in the peace deals
- Improved the AI's choice for intelligence agency upgrades to make them more competitive
- The AI should no longer increase taxation if they are making a surplus of greater than 0.05% of their GDP in addition to pre-existing checks
- AI will try to design and build special facilities
- AI will try to dynamically raid opponents using the new raid system
- The US will try to protect and support countries that are major non-NATO allies

Balance:
- Reduced the amount of money gained from "Taxing Religious Institutions" Internal Faction decision
- Changed Polish KTO Rosomak to APC in historical afv decisions
- Slightly increased the risk and network strength required to increase corruption
- Urban Terrain expert now gives supercity terrain bonuses
- Changed tension back from Elian Gonzalez Affair from 8 threat to 2.5 again
- Greatly reduced Czech productivity growth from focus tree
- Skoda vs. Volkswagen, German AI will now get less support points

Bugfix:
- Fixed the Airforce Manpower display in the ledger
- fixed the War in Darfur spamming and spiking world tension
- Fixed the assassination of Burhanuddin Rabbani spamming a bunch of news events everwhere
- Fixed the idea for Czechia "Debt Problem" not being removed when you have no debt
- Removed the duplicative Weaken Egypt in the difficulty settings
- Fixed the income displaying improperly for for Redirecting Money From Proxies for Iran
- Fixed missing portrait for Natasha Romanoff for the United States
- Fixed the Mirage F1CT being a delta-wing design when it should be Swept Wing
- Fixed Russian focus "Withdraw from the SCO" properly removing you from the SCO
- Fixed Russia not having Mig21 without BBA DLC
- Fixed AfD being shown improperly when the REP is still the Right Wing Populist party
- Fixed "Left NATO!" opinion modifier being given when you are not in NATO
- Fixed the "European Union Member" opinion modifier being left on when you are no longer in the European Union
- The monthly tick will now reduce your faction's effects properly as time goes on instead of staying maxxed out
- Fixed NATO nations being accepted by America if they are no longer in NATO
- Fixed BBA techs not being able to be stolen via La Resistance
- Fixed the Cartels "Investigate the Banks" decision showing that if it fails it'll lose political influence
- Fixed an option in Libya's event file incorrectly removing a different party from the coalition array
- Fixed Iran's Revolutionary game rules working as intended when set and have historical focus on
- Fixed long_name appearing in other countries for their party name after nation leaders are changed
- Fixed every former European Union member being able to take the "Constitute the New European Union" focus when not being the nation that formed it
- Fixed the Ledger Land Doctrine Level will now proper show the level in the ledger
- Fixed the Ledger Airforce Manpower will now properly sort in the ledger
- fixed the Ledger Tax Cost Factor will now properly sort in the ledger
- Fixed the EU laws not properly removing the European Debt Crisis idea
- Added missing "Add Maximum Amount" button to the international market screen when buying equipment
- Keynesianism additional expense is no longer visible for every country, only for CZE
- Libya no longer flips cosmetic tags between Libya and one of the releasables
- CZE hidden national spirit fixed
- CZE brigade formation focuses fixed
- CZE and SLO will no longer rush Czechoslovakia branch, focuses after Czechoslovakia recreation are now available only for the player, unless historical setting is off
- CZE and SLO are no longer able to change flag after turning into Czechoslovakia
- Petr Pavel Russian mission Diplomatic Delegation fixed
- Weekly stabitlity in "It's Legal" focus is now correctly set as one-time modifier
- "Jan Cerny Leadership" focus has now correct triggers
- Fixed TOP and KDU-CSL coalition focuses
- "Strengthen Eastern Flank" focus now bypass if CZE is in faction with Russia
- Demand territories focuses in Czechoslovakia branch will now add cores to that states for Czechoslovakia
- Czechoslovakia opinion modifiers loc fixed
- Fixed POL ukrainian focuses in Korwin-Mikke tree

Content:
- Created additional raids of all types so you can engage in non-conflict conflict and more
- Added a number of special projects for all types and modernized it to our timeline
- Reworked the contemporay missile system to use the new content and systems available in the newest DLC
- Added a new agricultural tech line to improve your Agricultural Industry and reduce your ag workers through passive means
- Added BWP Borsuk to Polish AI templates
- Added a notification event every time your corruption is increased via the La Resistance Operation
- Reworked the Iran Nuclear section of the tree to be more in-line with new content
- Coded a mini-mechanic for the Russian Sapce Shuttle "Buran"
- Special Facilities are integrated into the "Education Budget" and have a running cost which is additive to the education budget
- Added the Columbia disaseter and US shuttle launches content
- Implemented a variety of landmarks for various nations in the new system with the latest DLC
- Added a Gamerule for U.S. AI to inaugurate the historical president on the 20th of January each election year
- Non-recognised countries and non-state actors can no longer be major non-Nato allies
- Changed number of building requirements in the generic focus tree to require a certain amount of GDP instead to accomodate for non-vanilla buildings
- Added focuses to the generic focus tree for the creation of a research facility
- Skoda/Czech exclusive engine technologies are now increasing Skoda Productivity Growth by 0.01 point
- Libyan tribes will no longer be able to immediately revolt again once annexed. The revolt can only happen again once the area has been re-cored by Libya
- Added a decision to expand the nuclear sector in the ideological struggle menu for socialists

Database:
- Added Libya to the Strengthen/Weaken list
- Distributed starting rocket sites to countries with former buildings
- Distributed starting Order of Battles (OOBs) including new missile stockpiles
- Some technologies are now locked behind special projects for more niche sub-class technologies that are not common standard'
- Removed the air defense system as SAMs are now a missile unit that can be deployed at airbases
- Removed several redundant buildings and rebranded the "Missile Silo" as a catch-all for missile based assets
- Distributed starting special facilities to various countries
- Kurdistan no longer starts with both NSB and non-NSB SP Artillery
- Reduced Libya's military spending by one level at game start to help with budget
- Removed most of the airbases in Northern Mali

Graphics:
- Custom new scientists portraits to support the new special projects
- 10 new spy portraits for each culture group (~60 new spy portraits)
- Custom MD GFX for all raids
- New GUI look for Special Projects to make it more in-line with MD's timeframe
- New building models for a variety of building types including Anti-Air (SHORAD in-game), landmarks and more
- Hundreds of new icons for ground, air, and missiles for the new technology
- Infantry models overhaulted all around. They are now using an upgraded shader Uniform/skin variation also

Обновление: 10 окт. 2024 г. в 21:54

Обновление: 10 окт. 2024 г. в 17:39

Обновление: 15 авг. 2024 г. в 15:49

v1.10.4

Balance:
- Made it so that if Syria is a puppet of Iraq, it cannot take the focus "Iraqi Divisons" which causes a civil war in Iraq
- Rebalanced the Magpul Magazine/Extended Magazine to be more balanced and more of a choice
- Rebalanced the doctrine "Squad Level Tactics" by giving it 2.5% more attack and defense to make it a more viable choice
- Each level of Railways in a state now gives 4% state level productivity growth
- Increased some of the internal faction buffs in the South Korea, Chinese, and Gulf State trees to make it easier
- Added "Net Migration Rate" value factor to low corruption and higher corruption lowers the net migration rate
- Made license slightly harder to get to prevent the USA accepting to share F-22/B-2 license at game start
- Made it so tht Hezbollah can no longer access the international weapons market (AAT)
- Adjusted land doctrine buffs, reducing all night attack and speed buffs
- Increased cost of land doctrine combat doctrines from 35 to 40 for pacing
- Tweaked some of the internal faction effects in North Korea Tree
- Tweaked North Korean focus "Constrain the Donju", which would give DPRK $100B with only 35 days

Bugfix:
- Fixed an issue with Iraq where the 'Uday Hussein' national spirit expired for no reason
- Fixed an issue with Iran where the revolution goes undone if you click a certain decision betwee March 2001 and June 2001
- Fixed an issue with Iran where the prime minister portraits were displayed incorrectly
- Fixed an issue with Iran where if you failed a debate, they wouldn't show up in the next one
- Fixed the Hezbollah raids being able to be only done once
- Fixed an unlocalized string in the Hezbollah raid
- Fixed the ledger and some money tooltips missing the Migration Control total
- Removed the duplicate initialization of city images causing a slowdown in the beginning of the game
- Fixed the Generic Tree "Neutrality" focus allowing you to go to isolation if you have the military internal faction
- Fixed the duplicate intelligence agency for COL
- Fixed Suicide Drone Costs

Content:
- Added "Overlord Subsidies" Diplomatic Action
- Changed the focus "New CAS Aircraft" to "Joint Strike Fighter"
- Added an option to keep Saddam after 2009, if you choose to do so, he will age & Get Alzheimer's
- Added 20 or so events relating to Saddam Hussein's Alzheimer's (If you keep him around)
- Added an event related to the Iowa battleships
- UK stockpiles, variants, and OOB has been reworked

Graphics:
- Map improved with community feedback
- Major overhaul of Iranian and UK models
- Added Swiss infantry

History:
- Reworked Iran starting techs and removed 2G from its provinces in 2000
- Added missing train tracks+supply hubs to the USA

Localization:
- Fixed the misspelling of the "Norwegian Armed Forces" in the Norwegian tree
- Fixed the misspelling of the "Reliance On Europe" opinion modifier

Performance:
- Consolidated some files so the startup time is quicker for the mod
- Optimized a number of minor textures from PNG to DDS to help the loadup time and in-game registration of icons

User Interface:
- Added the "Foreign Investment Limit" counter to the configurable display UI
- Added "Productivity" to the "Economy" tab of the Ledger
- Added a notification event for the European Union when the Council and Parliament are ready for session