Garry's Mod

Garry's Mod

[ArcCW] Fvynchynch's Urban Coalition Extras Pack
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Update: 13 Jul, 2023 @ 8:50pm

2023-07-14 A.D.:

Never mind on the Particle Barrage. I was unable to figure out how to actually make them fire out of the barrels.

Update: 13 Jul, 2023 @ 8:46pm

Update: 13 Jul, 2023 @ 8:40pm

Update: 13 Jul, 2023 @ 8:35pm

2023-07-14 A.D.:

1.) Nerfed the M16's Serious Receiver by making it only have a 1.5 multiplier value to the magazine size instead of a 2.0 multiplier value. The 1.5 multiplier to the magazine capacity is also added to the Mini-14's A-Team Receiver.
2.) Okay, I realized that this was getting ridiculous when playing with ammo limits that are just doubled that of the vanilla Half-Life 2 values, so I nerfed the magazine capacity for the AKM's Particle Burst Strogg Receiver from 300 to 120. Also reduced the ammo use per shot of the Particle Crusher and Particle Lancer modes from 25 to 10. Also made it so that it can still make use of standard AK mags to rival the M16 and the Mini-14. Also added a Particle Barrage mode for it where it fires ten or so AR2 Orbs. It uses 30 rounds per shot as a balance.

Update: 13 Jul, 2023 @ 8:11pm

2023-07-14 A.D.:

1.) Added the following attachments:
Serious Upper Receiver (M16)
A-Team Receiver (Mini-14)
2.) Nerfed the damage multipliers of the Slammer Foreends of the Remington 870.
3.) Made some changes to the Patriot Charm.

Update: 11 Jul, 2023 @ 5:46am

2023-07-11 A.D.:

1.) Added the DUSK Conversion for the M1911.
2.) Changed the att.Add_ClipSize values of the Mercenary Barrels for the M870 and the M1014 from 12 and 13, respectively, to 7 and 8, respectively. Added an att.Mult_CycleTime value of 0.8 for the M870's Mercenary Barrel.

Update: 26 Apr, 2023 @ 12:08am

2023-04-26 A.D.:

Added Mercenary Barrels for the Remington 970 and the M4 Super 90.

Update: 25 Apr, 2023 @ 11:36pm

20223-04-26 A.D.:

Had to somewhat balance the Handcannon Conversions for the Model 329PD:

1.) The regular version reflects the maxed out RE4 Handcannon without the exclusive upgrade whereas the infinite version reflects the exclusive upgrade.
2.) Changed the Mult_ReloadTime value from 6.5 to 1.95 as that was too slow in actual practice.
3.) Changed the number of bullets fired from 5 to 4 although this won't be that noticeable to begin with.
4.) Gave them perfect accuracy.

Update: 25 Apr, 2023 @ 11:04pm

2023-04-26 A.D.:

1.) Updated the Override_AmmoPerShot and Override_ChamberSize values for the AR2 Edition of the DUSK Conversion for the AWP from 2 to 3.
2.) Updated the Strogg Particle Burst Conversion for the AKM to use the 5.56mm NATO Conversion's magazine.
3.) Added the 0.50 Magnum Handcannon Conversion for the Model 329PD revolver.

Update: 25 Mar, 2023 @ 11:35pm

2022-03-26 A.D.:

1.) Balanced the AR2 version of the AWP's DUSK Conversion to only multiply the magazine capacity by a multiple of 6 (so, 5 X 6 = 30 rounds per regular mag and 10 X 6 = 60 rounds per extended mag) and reduced the both the Override_AmmoPerShot and Override_ChamberSize values from 6 to 2.
2.) Balanced the Versatile Internals' Mult_RPM and Mult_CycleTime values from 1.25 and 0.75, respectively, to 1.125 and 0.875, respectively.