Garry's Mod

Garry's Mod

Breakable Doors Script
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Update: 10 Dec, 2022 @ 12:04pm

-Some changes to code structure
-Made wood and glass check take 4 samples instead of 2

Update: 26 Nov, 2022 @ 7:03am

-Added 1 door from goldencity v2

Update: 30 Oct, 2022 @ 7:11am

-Fixed error when trying to find a func_door entity with no brush or volume

Update: 2 Sep, 2022 @ 6:08am

-Added 1 more door used on some limiar space map

Update: 15 Aug, 2022 @ 8:40am

-Added support for gm_site19

Update: 6 Jul, 2022 @ 10:50am

-Added ConVar that makes door damage respect locked doors

Update: 25 Jun, 2022 @ 6:30am

-Added 2 more missing rp_asheville doors

Update: 25 Jun, 2022 @ 6:02am

-Added support for rp_asheville doors

Update: 16 Jun, 2022 @ 11:04am

-Added support for 1 more L4D2 door model (sugarmill front doors)

Update: 8 Jun, 2022 @ 12:02pm

-Set func_door damage affect ConVar to 1 by default