Arma 3
DBA CIS
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Update: 26 Jun, 2022 @ 10:28pm

DBA CIS
Version 1.5
Reworked:
- Hyena Bomber fixed Textures and rewrote the code to fix underlying errors
Rewrote DBA CIS Statics to allow UAV terminals to control them, reworked animations for smoother movement, fixed camera positions. Class Names have changed to the following:
- DSD: From 101st_DSD_Droid to DBA_DSD
- DSD3: From 101st_DSD3_Droid to DBA_DSD3
- Miner Droid: From 101st_Miner_Droid to DBA_Miner
- Octo Droid: From 101st_Octo_Droid to DBA_Octo
Fixed:
- IG88 Self Destruct On Death
Added:
- B2s Revive: B2s now have a chance when dead to crawl after their attackers. Chance is configurable in game or out right disabled
- Central Computer and OOM droids: OOM Droids are dependent on a Central Computer to run, Central Computer will buff OPFOR assets while active, System is fully configurable in game or can be disabled.
- Tactical Droids (Uses 3AS Model): Tactical and Super Tactical (placeholder model), Buffs OPFOR units while on field, System is fully configurable in game or can be disabled.
- KeySigning for all PBOs

If you want your assets to be compatible with Droid Buffs and the following Variable to their config "DBA_IsDroid = 1".

Note for performance reasons OOM droid code must be inherited.

Update: 18 May, 2022 @ 8:51am

Hotfix
- Texture's repacked

Update: 17 May, 2022 @ 8:27am

Fixes:

BX Player Head Pathing Issues Fixed

Update: 26 Apr, 2022 @ 7:14am

DBA CIS
Version 1.4 Changelog-
Changelog -
Fixes:
| Attempted Fixes to CIS Static Assets
Balancing:
| N/A
Additions/Removals:
| N/A

Update: 18 Apr, 2022 @ 10:21am

DBA CIS
Version 1.3 Changelog-
Changelog -
Fixes:
| N/A
Balancing:
= Adjusted & Added Framework for AI Weaponry Usage for the GAT SPAA
- Reduced High Explosive Damage for 23mw UM23 HE-F from 45 to 37.5
- Reduced Damage for 7.92mw M5A Rounds from 18 to 12
Additions/Removals:
+ Zara Static Anti-Aircraft Emplacement
| A CIS Developed Moderate Anti-Aircraft Static That Is Intended to Deter Hositle Air Assets From Operating or Lingering Within It's Effective Range of 2.5 Km
| Armed With 37mw HH-38A "Brindisi" AAA Boasting a Rate of Fire of 270 RPM, Rounds Are Highly Effective Against Massed Infantry & Air Targets on Direct Hits

Update: 4 Apr, 2022 @ 6:43pm

DBA CIS
Version Changelog-
Update Size:
Changelog -
Fixes:
| Vulture Swarm Figher Weapon behavior fixes
Balancing:
+ Slight Rework of MG33A AAM in accordance to the above fixed
- Reduced Explosive Damage Range of Recon AAT's 57mw Autocannon
+ Added Accurate Fragmentation Data to Recon AAT's 57mw Autocannon High Explosive Fragmentation Round
+ Added Accurate Fragmentation Data to Medium AAT's 115mw Main Gun High Explosive Fragmentation Round
+ Added Accurate Fragmentation Data to King AAT's 130mw Main Gun High Explosive Round
+ Added Accurate Fragmentation Data to GAT ADAS's 165mw Demolition Mortar BESH Round
= Adjusted & Added Framework for AI Weaponry Usage for All AAT Variant Weapons
Additions/Removals:
| N/A

Update: 27 Mar, 2022 @ 3:36pm

Update: 18 Mar, 2022 @ 8:15pm

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