Left 4 Dead 2

Left 4 Dead 2

Enhanced Angry Vanilla Bots
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Update: 3 May, 2022 @ 9:39pm

Added a new toggle in "miscellaneous cfg.txt" file: "Crirical Rate"
"Critical Rate" is a toggle exclusive only for survivor players (non-bot)
When enabled, survivor players has a chance to trigger critical shot on zombies that deals double damage with additional damage of 10% of target's remaining health

Update: 21 Apr, 2022 @ 10:34am

Added a new toggle in "miscellaneous cfg.txt" file: "Bonus Items When Leaving Saferoom".
"Bonus Items When Leaving Saferoom" gives certain items to a survivor who leaves saferoom.

Update: 29 Mar, 2022 @ 7:34pm

- Added a new toggle in "acid evasion cfg.txt" file: "Temporary God Mode".
- a toggle that gives bots temporary god mode during "Standby Mode" after avoiding acid
(temporary god mode is canceled once bots start to move again)

Update: 29 Mar, 2022 @ 9:20am

- Added a new value on "Terminator Bot Mode": value 0.5.
- Value 0.5 on "Terminator Bot Mode" is a "less angry mode"
No autofire, but bots will shoot aggressive zombies on sight.

Update: 25 Mar, 2022 @ 9:19am

- Added a new cfg file in "specific cfg" folder: "forbidden weapons.txt".
- "forbidden weapons.txt" is a cfg file that can allow players to decide which weapons can't be picked.
- "Forbidden Weapons" is a main toggle in "forbidden weapon.txt" cfg file.
This toggle controls whether the "Forbidden Weapons" feature will be enabled or disabled.
When enabled, set the value of the certain secondary toggle they want to mark as "forbidden weapon".
The value on "Forbidden Weapons" affects which survivor is forbidden to pick the marked weapons.
- Secondary toggles in "forbidden weapon.txt" use the name of the available weapons.
When the value is set to 1, that weapon is unable to be picked up and will disappear from their hands.

Update: 24 Mar, 2022 @ 9:41am

- Added a new cfg file in "specific cfg" folder: "miscellaneous cfg.txt".
- "miscellaneous cfg.txt" is a cfg file that controls simple mechanisms in game that can customize your play in simple ways. For now, there are only 2 toggles inside it: "Primary Guns On First Stage" & "Primary Guns On Closet Rescue".
- "Primary Guns On First Stage" is a toggle in "miscellaneous cfg.txt" that controls whether survivors will get primary guns on the first stage or not.
- "Primary Guns On Closet Rescue" is a toggle in "miscellaneous cfg.txt" that controls whether a survivor rescued from closet will get a primary gun or not.

Update: 20 Mar, 2022 @ 9:56pm