Counter-Strike 2

Counter-Strike 2

Beacon
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Update: 28 Nov, 2022 @ 12:56pm

- Added rock detail and changed rock colors.
- Misc bugfixes

Update: 27 Nov, 2022 @ 4:49am

- Widened Middle ramp to make it less hallway-like and only smokable in key area
- Reworked CT cover to make it stronger in a fair duel, but it is still easy to nade spam as T.
- Split hellway in apartments: Ts can only go to window, while Middle connects only to Upper A. This should make it easier to hold an A-Mid rotate player, and doesn't force 2 CTs to hold A site. Also Middle gives more reward for Ts who take control of it.

Update: 26 Nov, 2022 @ 2:31pm

- A bomb plant area englargened
- CT B pathing reworked, now split between balcony and tunnel
- Birthday added for alternative CT rotations, it's faster when wanting to go to B tunnel, while CT is faster for B balcony
- Misc cover and visual changes

Update: 19 Apr, 2022 @ 9:54am

- Fully implemented a 360 skybox

Update: 18 Apr, 2022 @ 7:26am

-Last update had older file
-Added custom sand textures around CT spawn
-Flipped the A and B site

Update: 15 Apr, 2022 @ 3:31pm

-Visual upgrades to all map boundaries; Sprawling landscapes and broken cars.
-Fixed misc radar and visual issues
-Added ladder that connects B yard to mid
-Added floating place names for the upcoming playtest

Update: 15 Apr, 2022 @ 3:19pm

-Added fences around the map to reduce the feeling vertigo and make gunfights on A chokepoints more fun.
-Added cover to A main, A site and to A short.
-Added cover to CT to mid and CT to B.
-Removed a T path connecting B yard and cave.
-You can now self-boost on top B from B site.
-Visual changes all around the map
-Clipped some unfun rocks and ramps
-A and B are flipped in radar accidentally.

Update: 31 Mar, 2022 @ 8:10am

-Cool radar
-Added particles in the map
-Rock detailing everywhere

Update: 28 Mar, 2022 @ 5:36am

Reworked A site
Changed timings and boths spawns, CTs should control more space now
Bunch of misc changes to sites and weird angles

Update: 25 Mar, 2022 @ 3:51pm

Fixed few radar issues
Generated a new nav mesh
Fixed few nodraw issues