RimWorld

RimWorld

Vanilla Trading Expanded
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Update: 21 Oct, 2022 @ 6:50am

[Auto-generated text]: Update on 10/21/2022 2:49:54 PM.

Update: 28 Jul, 2022 @ 4:28am

Update on 7/28/2022 12:28:30 PM.
- Fixed a bug with Rimbank breaking harmony patches if they were loaded together.
- Banknotes from Rimbank won't be affected by price fluctuations.
- Added an option to restrict price fluctuations in mod settings, so you can configure it so items won't be much cheap or expensive during price fluctuations.

Update: 14 Jun, 2022 @ 12:24pm

[Auto-generated text]: Update on 6/14/2022 8:24:04 PM.

Update: 11 Jun, 2022 @ 2:40pm

[Auto-generated text]: Update on 6/11/2022 10:40:41 PM.

Update: 23 May, 2022 @ 2:41pm

Update on 5/23/2022 10:41:37 PM.
Fixed the issues with graphs not showing price history properly.
Fixed issues with prices not rebalancing, leading to overly inflated prices after some time. We recommend you use the dev command to return prices to their base values.
Make Price rebalance mechanic happen more often than twice a year, so that your actions have less of an impact on global economy.

Update: 17 May, 2022 @ 3:06pm

[Auto-generated text]: Update on 5/17/2022 11:06:50 PM.

Update: 20 Apr, 2022 @ 2:18pm

Update on 4/20/2022 10:18:15 PM.
- Ensure that new contracts will be generated if there are fewer contracts than the max NPC contract count
- Any thing with a trade tag "NonContractable" will not appear in contracts, done for Genetic Rim compatibility to exclude hybrids
- Added compatibility with Optimization: Meats - C# Edition and Optimization: Leathers - C# Edition and other mods removing thing defs from the database so after resaving your game, you won't be spammed with red errors due to defs missing
- Fixed a bug with lump sites generating where they were scaled by the modified market values, not initial ones
- Some mods were delaying caravan arrival which caused issues with grabbing items due to missing info when appearing. Fixed now
- Fixed a bug upon startup preventing the whole mod from working for some users with mods that didn't setup thing defs correctly
- Added collector raid size scaling. Current loan money to repay gets added to the wealth at the moment when generating the raid
- Added +- 1% stock price fluctuation every day for 50% of all companies

Update: 8 Apr, 2022 @ 8:08am

Update on 4/8/2022 4:08:39 PM.

Capped the max contract size to 100k silver, so even in late game you will no longer encounter contracts for impossible amounts of stuff. A million stone blocks? In 60 days? How on earth would you obtain it?

Update: 2 Apr, 2022 @ 5:05am

Fixed the infinite money glitch, now there is a cooldown between taking loans!

Update: 30 Mar, 2022 @ 5:22pm

[Auto-generated text]: Update on 3/31/2022 1:22:55 AM.