Stellaris

Stellaris

Under Siege
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Update: 28 Sep, 2022 @ 9:01pm

Under Siege 3.0.4
- Fixed shortages going beyond max level, no longer having any effect
- Fixed planets never recoving while sieged, even if balance positive
- Fixed planets missing shortage modifiers if minerals is only shortage

Update: 25 Sep, 2022 @ 8:36pm

3.0.3
- Improved compatibility with Occupied Resources (account for production and upkeep it adds to capital planets)

Update: 20 Sep, 2022 @ 9:31am

3.0.2
- Updated for 3.5

Update: 23 Aug, 2022 @ 11:15am

3.0.1
- Revised some localisation and pictures
- Fixed resource shortage administrator penalties
- Fixed some siege status localisation
- Better handling of ownerless planets
- Fix display of siege status when there's no war

Update: 17 Aug, 2022 @ 10:11pm

3.0.0
This is a big one one.
- Surrender now uses Situations
- When a planet that is capable of surrendering reaches 40 stability or lower, a situation is started
- Situation progresses faster the lower the stability is
- Both the attacker and defender get to set situation approaches, each influencing the progress
- Added a stockpile system
- Can transfer resources from empire stockpile to local planet stockpiles
- Planets will consume from local stockpile during siege, avoiding resource shortage penalties
- Stockpiles have a maximum capacity, determined by capital tier, strongholds/fortresses, and resource silos
- Custom UI for managing local stockpile, accessed via planetary decision
- Ability to set monthly budget to automatically stockpile to highest priority planets
- AI uses this feature!
- Adjusted AI fleet priorities to take better advantage of sieges
- Proper support for catalytic empires, and other modifiers changing according to empire type
- General balance pass on all numbers
- Prevent revolts on besieged planets
- Account for empire base production on capital planet
- Better in-game explanation of siege mechanics
- Improved visibility of siege and resource shortage statuses

Update: 12 May, 2022 @ 10:09am

2.0.0
- Prevent some logged errors
- Internal: prefix changed to mmgsiege

Update: 31 Mar, 2022 @ 8:15pm

1.0.3
Fix: planets will not surrender in total wars to avoid bugs with unconquerable planets
Added event mmg_us.1000 that can be manually run to return any planets that surrendered in total wars their owners.

Update: 29 Mar, 2022 @ 5:07pm

1.0.2
Fix: missing localization for synthetic pop happiness modifier
Fix: cleaning up wrong variable when decreasing resource shortage (no gameplay effect)

Update: 29 Mar, 2022 @ 9:52am

1.0.1
Fix: capitals should never surrender

Update: 28 Mar, 2022 @ 7:30pm

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