Total War: WARHAMMER III

Total War: WARHAMMER III

Impactful Magic 3
Showing 21-30 of 40 entries
< 1  2  3  4 >
Update: 17 Sep, 2022 @ 10:47pm

QoL:
Implemented a fix for the Kraggi ancillary breaking Runic Venting.

Update: 17 Sep, 2022 @ 10:45pm

Partial implementation of feature added to next patch.

Update: 17 Sep, 2022 @ 10:28pm

Balance:
Reduced (Master) Rune of Negation heal-per-contact and heal per second, but increased the radius of the Master version of the miscast and the duration of the HoT phases to compensate.
Reduced an erroneous +2/+4 uses for Rune of Earth to +1/+2. I really should just redo everything from that mod at some point.

Update: 14 Sep, 2022 @ 12:00am

Balance:
Reduced base amount of each Elemental Rune from 5 to 3.

Update: 13 Sep, 2022 @ 11:59pm

QoL:
Removed the effect from Thorek's Runemaster skill that breaks the Runic Venting mechanic.

Update: 13 Sep, 2022 @ 11:36pm

General:
Reduced likelihood of friendly fire with moving vortex spells due to extreme travel direction changes.

Update: 13 Sep, 2022 @ 10:58pm

Fixes:
Removed erroneous imbue effect from a handful of High Magic spells.

Update: 2 Sep, 2022 @ 2:21am

Magic will be strengthened until complaining ceases.

"Balance":
All vortex/breath spells' damage output increased to a minimum of 150% of vanilla.
Mana costs for most extremely expensive spells (incidentally, these are mostly vortex spells) reduced up to 50%. M.A.D is now in effect.
Regrowith and Fleshy Abundance mana costs brought more into line with other single target regen spells.
Trollguts Upgraded regen amount reduced from 40% to 33% per unit. Trollguts remains the most expensive regen spell for a reason.
Invokation of Nehek Upgraded regen amount reduced from 30% to 20% per unit. Standard cast unchanged.
Shem's Burning Gaze (standard) standard damage increased from 20 to 40. AP remains unchanged.
Vindictive Glare projectiles reduced from 6 to 5, as this was in error.

Update: 23 Aug, 2022 @ 10:14pm

Fixes:
Remembered to actually add text for the previously "fixed" ability phases.

Update: 23 Aug, 2022 @ 9:52pm

General:
Drastically reduced rune shared cooldowns.
Reduced the speed of (Master) Rune of Negation's healing explosion to prevent unintended overhealing.
Fixed numerous icon and text issues with rune magic that I'd not noticed previously.