Total War: WARHAMMER III

Total War: WARHAMMER III

Factionwide Resource Bonuses Enhanced
Showing 31-40 of 48 entries
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Update: 2 Sep, 2022 @ 9:30pm

Fixed wef_resource_pastures_1 a second time. Unsure how effect reverted back to farming income mod.

Update: 30 Aug, 2022 @ 3:18pm

Minor consistency fixes (Dwf_resource_animals)

Update: 30 Aug, 2022 @ 12:25pm

Minor consistency fixes (dwf_resource_iron)

Update: 26 Aug, 2022 @ 2:58pm

Updated wef_resource_wine_1 for the "new" building system

Update: 25 Aug, 2022 @ 2:41pm

Fixed wef_resource_pastures_1 income effect. Was still erroneously agriculture income mod as per WH2.

Update: 23 Aug, 2022 @ 1:37pm

General:
Removed and replaced (where possible) effects that CA renamed or removed.

Update: 21 May, 2022 @ 2:07pm

Fixes:
Changed WH3 factions' building cost reduction scope to alleviate issues with certain buildings not having cost reduced.

Update: 30 Apr, 2022 @ 4:46pm

Balance:
Halved settlement cost reduction bonus on Kislev's marble building.

Update: 30 Apr, 2022 @ 4:43pm

Fixes:
FIxed a couple of T1 gem buildings providing Tzeentch corruption.

Update: 26 Apr, 2022 @ 7:43am