Total War: WARHAMMER III

Total War: WARHAMMER III

SWO-RD - Climate Overhaul
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Update: 17 Jun @ 10:57am

Updated for version 6.2.
scripts updated

Update: 30 Mar @ 5:00am

Fixed broken script after CA chnaged to devotion

Update: 28 Mar @ 11:02pm

Updated for version 6.1.
- Boris updated (devotion effect removed)

Update: 17 Dec, 2024 @ 7:31am

Updated for 6.0.0, and script fixes
- 4 new settlements from OoD added.
- Skullstaker special climate added.
- Fixed scripts using climates: they did not work well, because they were based on vanilla climates
-- Skaven under empire
-- Rakarth's creature penatly
-- Ogres big names
-- Kislev's devotion
-- Dwarves "the Deeps"
-- Malakai's adventures
-- Campaign followers
-- Nurgle's growth bonus
- Fixed small bugs.

Update: 11 Oct, 2024 @ 9:15pm

Updated for 5.2.7, and global check
- Corrected a few rotation values for settlement, changed from CA missed from previous patch or DLC

Update: 20 Aug, 2024 @ 9:12am

Updated for 5.2
- One small change froù CA reported (settlement rotation for Fort Jakova)

Update: 25 Jun, 2024 @ 9:45pm

Updated for 5.1.0
- One small change froù CA reported (settlement rotation for Eagle gate)

Update: 21 May, 2024 @ 6:01am

Update: 21 May, 2024 @ 5:59am

Updated for 5.0.3
- Malakai added to the "northern dwarves" group.
- CA changed the base climate of some settlements, but since the mod already has more specific climate for them, these changes are not added to the mod

Update: 24 Feb, 2024 @ 2:07am

Updated for 4.2
- Reduced a bit the growth, construction cost, income and replenishment bonuses for the two most favourable climates.