Kenshi
Faction Mercenaries (5.1)
Showing 1-7 of 7 entries
Update: 27 Apr, 2022 @ 8:53am

5.1 Fixed the merc payment for charged services so that the day options actually appear.

Update: 12 Apr, 2022 @ 8:43am

Added dialogue for all mercenaries. Unique dialogue for Captains and seperate dialogue for their squad.

Changed the chance to gain relations from healing to 15% from 25%.

A tip if you want to recruit a whole squad: for some reason if you put a merc in a bed, they consider themselves the leader. You can recruit them all this way if you have relations 75+.

Update: 10 Apr, 2022 @ 5:33am

Changed most of the ally relations to 50 when gaining allies. Exempting HN and Shek Kingdom due to no clear non bounty dialologue option.

Added basic player dialogue packages to characters. Creating new ones seems a bit complicated since the game draws upon a single file that contains all the Biome changes - instead of that dialogue existing within the ACTUAL dialogue package.

Update: 8 Apr, 2022 @ 10:35pm

Fixed healing relations to work properly. Now you have 3 possible responses from mercenaries and if you have gained relations, it will tell you as part of the response dialogue.

I have also changed the healing relations success rate to 25% instead of 60%.

Update: 8 Apr, 2022 @ 10:05am

Added a condition to healing these mercenaries. You have a 60% chance of gaining 1 relation if allied.

Update: 7 Apr, 2022 @ 9:03pm

Fixed the bodyguard dialogue package. Day lengths were wrong due to my lack of sleep and taking money paid has now been added.

Changed around some dialogue and added the old options to the advanced +75 relations options. Now you can also get bodyguard service for free, on top of asking for perma guards or recruiting the captain.

Changed the Flotsam Ninja's Leader - Moll - her dialogue package now adds +50 relations instead of +75, so that you are allies but not able to automatically access the +75 rewards without work.

Update: 7 Apr, 2022 @ 10:10am