Hearts of Iron IV

Hearts of Iron IV

Prometheus Has Fallen - Release Version
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Update: 12 Apr @ 7:09am

1) Map
a) Fixed an atrocious mistake in the provinces of Senegal
b) Added 2 new states to Senegal

2) SAF
a) Added a new communist focus branch

3) General
a) Nations should now not be able to guarantee nations irrespective of world tension anymore

Update: 5 Apr @ 10:18am

1) USA
a) fixed an atrocious border between the states of Michigan and North Indiana

2) NIC
a) Added a unique focus tree to the nation
b) Changed a province in Managua state from plains to hills

3) ITA
a) Added focus filters to focuses that were still missing them

4) General
a) Changed the threshold at which draft dodging event occurs from less than 50% war support to less than 25% war support

5) BRA
a) Added a new communist flag

Update: 25 Mar @ 4:12am

1) ITA
a) Elections should only be held every 4 years now once elections have been established again

Update: 23 Mar @ 2:34pm

1) ITA
a) Added new focus filters for the democratic focus branch
b) Added AI behaviour and strategies to go down the democratic branch
c) Added 6 more focuses to the democratic branch, including 1 more research slot
d) Fixed an issue with one of the fascist focuses, which gave the incorrect kind of research bonus for ships in accordance to the owned DLCs
e) Added a democratic reformer advisor that can be recruited once the democratic forces reinstated elections
f) Fixed an issue that would prevent the player from going down the right most path of the democratic branch
g) Fixed an issue that would result in being able to do the focus “The Democratic Victory” while still being Fascist
h) Added targeted decisions to give faction members of Italy the European Economics and Institutions Ntaional Spirit in case they don’t have them yet
i) Buffed the daily compliance gain of the national spirits “Pax Romana” and “European Institutions”

Update: 21 Mar @ 1:04pm

1) ITA
a) Fixed the time for the european union decisions

Update: 21 Mar @ 10:12am

1) Map
a) Updated the state category for the states: “Tegucigalpa” and “Guatemala”

2) ITA
a) The communist coup decision now also has a cancel trigger, which will cancel the mission if a civil war is already on its way or all states have been infiltrated
b) Added a new democratic branch for the nation

Update: 4 Mar @ 1:52pm

1) ENG
1) Updated the Monarchist flag to not be Australian anymore
2) Updated the focus “The Horrors Of War” to also include “Armored Warfare” as a possible doctrinal bonus

2) ITA
a) Added 2 new focuses to the communist branch
b) Added an additional National Spirit to the focus “The Red Navy”
c) Improved the National Spirit “Mediterranean Strategic Plan”

3) Flags
a) The monarchist flag should no longer be upside down for the following nations: BUL, IRQ

4) General
a) Updated the mod to 1.16

Update: 25 Feb @ 8:10am

1) General
a) Added “Heavy Water Reactor” and “Commerical Nuclear Reactor” to the Nuclear Reactor tech
b) Added “Stronghold Network” to the first Engineer tech

2) ITA
a) Added new focuses to the Italian focus tree
b) The focus “Purge Corrupt Officials” now also removes the “Corruption in the Administration” National Spirit
c) Added localisation for National Spirits that were still missing them

3) Map
a) Added a new state to Nicaragua, Honduras and Guatemala

Update: 23 Feb @ 9:27am

1) General
a) Reverted introduction of special project mechanics, game should be more stable now and not crash anymore upon firing a civil war

Update: 21 Feb @ 7:09am

1) ITA
a) Added new Icons to National Spirits of the communists
b) Added localisation for some National Spirits of the communists, that were still missing them

2) General
a) Added some fixes for CTDs
b) Increased Base War Support for some nations
c) Reduced Conscription Laws for some nations from Limited Conscription to volunteer only

3) AI
a) Nations should now properly utilize cavalry divisions for occupation laws