Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Increased call-in stages & instant deployment for conquest
Showing 1-8 of 8 entries
Update: 29 Jun @ 7:35am

Updated to new game version & build the mod with the current version of conquest files.

Update: 9 Dec, 2023 @ 9:59pm

Updated to new version number to prevent 'out of date' notification when activating the mod.

Update: 1 Dec, 2023 @ 12:44pm

  • Removed legacy files that only applies to versions of the game before the release of Scorched Earth DLC.
  • Removed preparation timer and moved it into new mod branch, because it will be possible to have diffrent time for defensive & offensive mission with that!

Update: 28 Nov, 2023 @ 12:24pm

  • Added support for upcoming Liberation-DLC (using files provided by open beta version)
  • Changed starting research & research income to new values (vanilla - content update 5)
  • Changed AI income to new values (vanilla - content update 5)

    Note:
    Legacy income stays unchanged.
    That only applies to versions of the game before the release of Scorched Earth DLC.

Update: 3 Jun, 2023 @ 3:37am

  • Fixed a minor oversight on max CP the AI will recieve after 7.5 minutes. The AI will now recieve 100 CP after 7.5 minutes, like it is intended by the developers.
  • Legacy income stays unchanged:
    ... after 5 minutes --> 55
    ... after 10 Minutes --> 60

Update: 3 Jun, 2023 @ 3:11am

Updated the mod to the new economy system of conquest. Legacy versions of the game should still work.

  • (NEW) 5x longer preparation time (1.5 minutes --> 7.5 minutes) before first attack or reinforcement wave spawns (Legacy version still 50% 5min --> 7.5min)
  • (NEW) 2x Airstrike Budget 50 --> 100
  • (NEW) 5x Engineer Budget 50 --> 250

Update: 17 Apr, 2022 @ 10:27am

  • (NEW) 50% longer preparation time (5 Minutes --> 7.5 Minutes) before first attack or reinforcement wave spawns.
  • (NEW) Max 1500CP Reserves Capacity.

Update: 9 Apr, 2022 @ 6:54am