Project Zomboid

Project Zomboid

[B41] More Simple Traits (MST)
Showing 11-20 of 38 entries
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Update: 12 Jun, 2022 @ 4:04am

Version 1.2.2 - Balancing.

Trait "Allergic":
- Sneeze range without tissue in hands increased by 20%
- Sneeze chance slightly increased.

Trait "Durability":
- Fixed trait name, again.

Trait "Mushroom Picker":
- Trait cost reduced 8 >>> 7 (only for Vanilla).

Trait "Piercer":
- Trait cost reduced 3 >>> 2.

Traits "Weak Back" and "Strong Back":
- Trait cost reduced 3 >>> 2.

Trait "Way of the Ninja":
- Icon updated.

Added partial compatibility with GreenFire mod for Vanilla version:
- Only one Alcoholic trait can be picked at once.

Added translation: Turkish, Korean.

Update: 27 May, 2022 @ 11:42am

Version 1.2.1 - Balancing.

Trait "Allergic":
- Sneeze range increased by 20%
- Sneeze chance slightly reduced.
- The color of the icon has been changed.

Trait "Panic Attacks":
- The chance of a panic attack has been slightly reduced.

Trait "Durability":
- The icon has been slightly adjusted.

Trait "Sensitive Stomach" renamed >>> "Sensitive Digestion":
- Pain from overeating reduced by 20%, but slightly increased the chance of getting the maximum level of pain.

Trait "Weather Sensitive":
- Amount of pain reduced by 10% in all cases.
- Chance to get a headache reduced by 15% in all cases.

Trait "Owl" and "Lark":
- Both effects reduced by 25%
- Number of points given reduced 2 >>> 1

All translations updated.

Update: 22 May, 2022 @ 2:41am

Version 1.2b

Trait "Alcoholic":
- Error hotfix.

Update: 22 May, 2022 @ 12:34am

Version 1.2а

Trait «Panic attacks»:
- Panic sound should works only for player for now, not for everyone around.
- Panic sound volume reduced 100 >>> 20

Update: 21 May, 2022 @ 12:35pm

Version 1.2 - Alcoholic and Allergic. Major reworks and additional balancing.

New trait "Alcoholic" (Vanilla version only):
- The number of points given - 8.
- Easier to tolerates strong drunkenness. The general condition will worsen if you do not drink alcohol for a long time.

New trait "Allergic":
- The number of points given - 3.
- Sneezes involuntarily from time to time.
- As with Cold, a tissue or toilet paper muffles the sound of a sneeze.
- During a sneeze, an animation is played and text is displayed on the screen.

Trait “Weather Sensitive” has been completely redesigned:
- The head will hurt, the day before the end of the precipitation, if it rained or snowed for more than one day.
- The head will occasionally hurt during rain or snow.
- Approaching fog no longer causes headaches.
- Added headache animation.

Trait "Panic attacks" updated:
- The number of points given has been increased by 3 >>> 4.
- The chance of a panic attack has been reduced.
- The amount of panic increased by 20%.
- Added stress during a panic attack.
- Panic passes more slowly. Especially in stages 3-4 of the Panic.
- Added panic attack sound and animation.

Trait "Marathon Runner":
- Run efficiency while sneaking reduced 100 >>> 33%.

Trait "Way of the Ninja":
- Run efficiency while sneaking increased 100 >>> 200%.

Trait "Mushroom picker":
- Chance to find mushrooms in search mode increased 35 >>> 55%

Traits renamed:
Durable >>> Durability
Gunner >>> Shooter
Sharpshooter >>> Sniper

The description of some traits has been corrected.

All translations have been updated.

Update: 15 May, 2022 @ 3:52am

Version 1.1.6 - Panic Attacks... and balancing.

New trait "Panic Attacks" added:
- Sometimes suffers from panic attacks. Panic passes slower.

Trait "Adaptive":
- Chance to spend less endurence when swinging any weapon changed from 16% >>> 20%
- Endurance efficiency for Short Blunt 100% >>> 66%
- Endurance efficiency for Short Blade 100% >>> 33%

Trait "Sore legs"
- Chance of getting leg pain while doing fitness is reduced by 15%.

Dynamic:
- Now "Way of the Ninja" trait can be obtained at level 8 Sneaking and 8 Lightfooted.

Update: 14 May, 2022 @ 10:24am

Version 1.1.5 - Way of the Ninja

New trait "Way of the Ninja":
Permanently restores a small amount of endurance while sneaking.
+1 Sneaking, +1 Lightfooted

Traits "Sore feet" balanced:
- Pain when walking should no longer rise above 1 pain level.
- Fixed pain while running.
- Stomping should not increase the pain level above pain level 2.
- Endurance consumption while sprinting has been reduced.

Update: 11 May, 2022 @ 2:43pm

Version 1.1.4a - Sorry.

Sensitive stomach critical fix. No fever anymore.

Update: 11 May, 2022 @ 12:10pm

Version 1.1.4 - Balancing around.

Note: Sharpshooter and Sore Legs combo is way too strong in general (especially for PVP players), we going to fix that now.

Updated icons for traits: "Adaptive", "Strong Back" and "Weak Back"

Trait "Adaptive"
- Chance to consume less endurance with weapon swings reduced 20% >>> 16%
- Info added in description.

Trait "Sharpshooter"
- Cost increased 8 >>> 10

Trait "Sore legs"
- Added walking pain which can't get higher than 1 level of pain.
- Increased running and stomping pain by 50%
- Reduced endurance drain while sprinting by half.
- Points gain from trait reduced 10 >>> 8

Trait "Weather Sensitive"
- Limits of pain gain are reduced again.
- Now you will not have headaches while sleeping.

Trait "Sensitive Stomach"
- Pain and nausea gain are reduced by 20%
- Changed pain from Upper torso to Lower torso.

Added translation: Polish.

Update: 4 May, 2022 @ 1:07pm

Version 1.1.3 - Weather Sensitive, slow down.

"Weather Sensitive" trait rebalanced:
You can't get over second level of Pain from this trait. No more whole day agony. Yay.
Headache is much more random now. Sometimes it can stay at second level for whole day or even drop from time to time.

Added translation: Thai.
Fixed translations.