XCOM 2
A Requiem For Man: Gameplay Mutators
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Update: 10 Oct, 2024 @ 8:19am

Cleaned up a little bit of localization

Update: 10 Oct, 2024 @ 8:15am

Disabled Requiem Trait functionality in LWOTC.
Added a config toggle to disable Requiem Trait functionality outside of LWOTC.

Update: 9 Oct, 2024 @ 2:50pm

Added the ARFMPurgeTraitsFromUnit console command.

Update: 7 Oct, 2024 @ 12:19am

Updated Dark Event Code for better Mod<>Mod functionality, courtesy of Zelfana.

Update: 27 Sep, 2024 @ 11:59am

A couple minor bugfixes

Update: 7 Sep, 2024 @ 9:55pm

Bugfix so that equipment is not removed from units on Covert Ops with a Haven Exposed risk.

Update: 4 Sep, 2024 @ 7:55am

Updated a console command

Update: 24 Aug, 2024 @ 2:15pm

Minor bugfix with a sitrep.

Update: 23 Aug, 2024 @ 11:38am

Tweaked Dark Event Durations to be more consistent and tweaked the localization to better reflected the durations.

Update: 7 Aug, 2024 @ 9:49pm

Reworked Counter XCOM Training significantly, Number of Reinforcement Drops reduced to 2 Squads of 4 Units, Sitrep no longer provides an Force Level Decrease but instead provides Extra Loot, and is limited to Crate Extraction and Supply Raid missions for basegame/CI.

Sitrep Force Level Requirement increased to Force Level 12 from Force Level 10. (LWOTC Mission Types this sitrep can spawn on are unchanged)

Elevated Aggression tweaked, slightly debugged, and can no longer activate before Force Level 13.