Project Zomboid

Project Zomboid

Left Click Redux - Click To Act [b41]
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Update: 30 Apr, 2022 @ 9:14pm

v0.7.1.2
  • Made safehouse protections consider the 'SafehouseAllowLoot' server setting.

Update: 30 Apr, 2022 @ 8:36pm

v0.7.1.1
  • Hotfix for safehouse protections being ignored by LCR in multiplayer

Update: 26 Apr, 2022 @ 10:12am

v0.7.1
  • Fixed movement stuttering when clicking repeatedly to move. Motion should remain smooth and natural.
  • Added an option to suppress 'Click to Move' movement if the click will collapse the inventory windows. (Default: on)
  • Fixed error messages when clicking on tiles that are unreachable.
  • Increased the radius of item detection when clicking loose items. (32u -> 38u)
  • Increased the update rate of 'Hold to Move'. (10/s -> 15/s)

New Single Click Actions
  • Television - Open TV controls
  • Radio - Open radio control

New Double Click Actions
  • Windows - Climb through open window
  • Clean Water Sources - Drink Water *
  • Stoves, Microwaves - Turn On/Off
  • Televisions, and Radio - Turn On/Off

* Not all water sources are working fully yet.


New Hold to Move Option in the Mod Settings - 'Simple'
  • Performs MUCH better on stairs.
  • Will be the default option for new users. Existing users will need to change the option over in mod settings.

Update: 21 Apr, 2022 @ 2:05pm

v0.7

* Add the ability to interact with loose items via the left mouse button.
* Weapons found on the ground may be equipped by double clicking their 3d model.

* Add Mod Option support allowing for various features to be enabled and disabled in-game.
* Add the ability to remove the game's built-in 'Walk To' option from the context menu.
* Improved pathfinding by better selecting target tiles.

Update: 19 Apr, 2022 @ 5:08pm

v0.6.3

* Reduced delay before opening a container after walking over to it.
* Related to the above, the mod is now very aggressive at keeping the clicked container selected while the player is automatically turning

Update: 19 Apr, 2022 @ 4:40pm

v0.6.2

* Created a patch for the core lua script "AdjacentFreeTileFinder" that fixes diagonal wall collision detection and allows the find method to take a flag that causes it to always consider diagonal tiles.

* Pathing to lootable containers will no longer favour tiles cardinal to the container. Should make movement while looting a bit faster and less stiff, as diagonals will now be considered for pathing.

* When clicking on containers that do not require movement, after the player finishes turning, the mod will now simulate an additional click on the container. This is to address rare cases where the selected container changes as the player turns.

* Fixed a bug where clicking on inaccessible containers would still result in queued actions and occasionally incorrect pathing attempts.

Update: 19 Apr, 2022 @ 10:48am

v0.6.1

* Rebranded the mod as "Left Click Redux" to better imply the mod's features beyond just clicking to move.

* Fixed issue where automatic interactions after movement would cancel if run was held down when it began.

Update: 18 Apr, 2022 @ 6:58pm

v0.6

* Added Click and Hold movement option. You can now click and hold left mouse to walk around.
* The mod now properly respects ghost cursors and does not queue actions when using one (building, pickup, rotate, placing items, etc)
* Improved the logic that determines which side of a window or door to walk to.
* Adjusted minimum distances to reduce occurences of attempting to interact with nearby objects that are just barely out of reach without walking towards them.
* Fixed a bug where players would continue walking to their destination after clicking on a container within interaction range.
* Improved stair behaviour
* Fixed the player not walking over to curtains if within 1 square.

Update: 18 Apr, 2022 @ 12:18pm

v0.5

* Added the ability to queue up multiple movements in sequence when the game is paused. Simply pause the game, input your clicks, then unpause.

Update: 17 Apr, 2022 @ 5:36pm

v0.4.1

* Made it so that when looting containers close enough to not require movement, on-going actions (i.e. eating, drinking, reading, etc) are not cancelled.