tModLoader

tModLoader

Lobotomy Corporation
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Update: 2 Jun, 2024 @ 2:25am

Version 0.8
Changelog (atleast as far as I know)
New Weapons
-R Fragments from Somewhere
-R Our Galaxy
-R Pleasure
-R Da Capo
-R Life for a Daredevil

Weapon Changes
-Twilight - Slashes knockback reduced to 0
-Our Galaxy - Changed from single projectile to a shotgun blast of stars
-Fourth Match Flame - Lowered damage, The hit and explosion does not hit the same target anymore for double damage
-Red Eyes - Made it a bit bigger
-Amrita - Leaves a lingering projectile at the apex of its thrust
-Adoration - Can be charged for more damage and additional splash

-R Solemn Lament - Sfx volume lowered, Fixed a bug related to the screen effects that causes them to stack on to each other and make it brighter than intended
-R Fourth Match Flame - Giga slash only hits each enemy once
-R Grinder Mk52 - Occasionally attacks when using other weapons

Recipes adjusted to cost less or to gate them easier

Update: 2 Oct, 2023 @ 8:04am

Version 0.7.7 - Minor fixes
Changes
-Made Lobcorp EGO more Terraria, ill just make them work ala lobcorp when Qlipoth Detterence is implemented
-I've found out that im an idiot on making up recipes, reduced a lot of items required for recipes and made them more easily acquired
-Damage is also changed to be based on their recipes
-Changed a lot of the damage to befit their point in progression, Spears now have their intended damage after not noticing for too long...

Changed EGOs
HE
Christmas - Now shoots Christmas Balls from the Tree Sword when swung
Frost Splinter - Shoots sticking Icicles, After three Icicles are stuck they explode
Grinder Mk4 - Shoots low damage sparks on hit
Harmony - If theres another nearby target, Bounces to them up to 2 times
Lumber - Drops hearts on kill
Syrinx - Projectile is now a sound wave that increases and size and bounces

WAW
Black Swan - Shoots toxic sludges
Crimson Scar - Hitting with the melee attack empowers the range attack, hitting the main bullet of the range attack empowers melee attack
Diffraction - Randomizes enemy damage, effective defense and maximum health between 50% to 150% once when hit
Exuviae - Inflicts Poison
Faint Aroma - Three Petals shoot out in an arc pattern
Feather of Honor - Inflicts On Fire
Green Stem - Creates a vine trap, attacks one nearby enemy
Heaven - Sproutes two extra branches at its peak that increases its size
Hypocrisy - Creates a healing orb when hitting enemies

Update: 25 Aug, 2023 @ 12:27am

Version 0.7.6 has been published to Stable (v2023.6)
Version 0.7.6 - Minor fixes
Bug Fixes
-GrinderMk52 missing texture fix
-Black Box now have their proper name

Update: 24 Aug, 2023 @ 8:02pm

Version 0.7.5 has been published to Stable (v2023.6)
Version 0.7.5
Changes
-Today's Look damage and damage reduction buffs adjusted to normal amounts
-Crimson Scar does not change between melee and range anymore, now gets boosted by both at the same time
-Justitia's Projectile Slashes' hitbox made a bit bigger
-Justitia does not scale with melee attack speed to make damage consistent

Bug Fixes
-Multihit melee weapons now work properly again
-Fixed Black Box and its upgrades duplicating when breaking
-Black Box items now have their proper name
-Lowered Black Box price
-Sanguine Desire's 'I CANT RESIST IT!!!' bonus damage fixed
-Harmony's 'Musical Addiction' and other defense lowering debuffs fixed
-Fixed Crimson Scar and Solemn Lament inventory wackiness
-Fixed GrinderMK52 'Clean' dash happening on one tap when equipped with another vanilla dash item

Update: 31 Jul, 2023 @ 4:49am

Version 0.7.4 has been published to Preview (v2023.6)
-1.4.4.9 version
-Nerfed Mimicry :V (Healing only works once per swing, on first hit instead of all hits ignores dummies)
-Multihit True Melee weapons are temporarily broken while I find a new way to make them work :(

Update: 28 Jul, 2023 @ 11:44am

Version 0.7.3 has been published to Stable learn more @
-Bug fixes
-Test items are now in the server config, just open config on on the mod list and switch to next

Update: 18 Feb, 2023 @ 7:12am

Version 0.7.2 has been published to Stable learn more @

-Fixed Binding Chains activating on certain buffs, whitelisted Water Candle and Potion Sickness debuff
-Minor Description changes
-Chinese Translation updated(增加了绝大多数的物品汉化,部分脑叶武器的简介没汉化,因为我懒得搬运wiki了)

Update: 12 Feb, 2023 @ 4:07pm

Version 0.7.1

Minor text fixes whoops
Removed most incomplete content including certain Realized weapons and the Red Mist npc

Update: 12 Feb, 2023 @ 3:57pm

Version 0.7.0
Literature E.G.O (except for LaetitiaR)
Added RegretR
Twilight is probably op now idk

Added toggleable screenshake
Changed and improved some visuals

Partial Chinese Translation | 部分中文翻译

Update: 9 Nov, 2022 @ 5:22am

Version 0.6.0 has been published to Stable

Sorry, not Literature EGO

Changelogs now since its not just items added
All EGO weapon's swing animation is changed to make them more interesting and differentiate them with Vanilla melee and make them snappy like lobcorp
-More precise, but its generally faster
-Actual item swing speed is generally unchanged, resulting in increased dps
-"Slow" weapons has a more smoother animation to make it more satisfying to use and land
-Slow weapons damage generally increased
All EGO weapons now have their original lobcorp sounds

Cobalt Scar is changed from a Fetid clone to just an average speed weapon with high damage
Increased Crimson Scar damage to be similar to Cobalt Scar
Didn't even know Diffraction was stuck as a 9 dmg WAW weapon :V (It actually does damage now)
Lumber is changed to a "Slow" weapon
Ecstacy firerate increased and mana cost decreased
Mimicry's max size when charging changed from 150% to 200%, maximum damage changed from 300% to 400%
Sword Sharpened with Tears now works more similarly with its actual lobcorp weapon

Aleph Reworks - Because of 1.4.4 changing how melee generally works and feels, it prompted me to update aleph tier ego
Lcorp were supposed to be more accurate to the game with Realized weapons are where ill put most of the unique and wacky stuff in, but as a result they cant compare to similar tier vanilla weapons, so now im gonna add more for them for fun and weapon feel
Da Capo now has its two hit combo and a short range projectile attack with alternate attack
Smile now has short range screams before being swung
Justitia reworked to fire short ranged projectiles, its normal swings hits multiple times but special attack doesnt hit every frame anymore(Its partially a bug)
Twilight hitting every frame with special attack is a bug and fixed
Sound of a Star increased attack speed, aim assist and has splash damage, automatically targets marked targets if possible
Censored can now grab, hitting multiple times

Realized EGOs
FMF now has a 30 hit limit :V
Green Stem
-Now targets up to 3 nearest targets, Vines can only hit once resulting in a hit limit of 12(4 vines per target)
-Maximum range increased by 50%, spreads 60% faster and decays 75% slower, also means you are vulnerable for far, far longer

If theres 3 bugs I missed ill release a hotfix asap